Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Coincidentally, this was brought up on the mod discord today about certain monsters needing head drops. A dev responded (because this dev's version of holiday time off is playing and talking about Conan Exiles ha ha) that he thought it was a good idea to expand on the head drops. I never assume any confirmation of future features when it's discussed casually in mod discord, but the dev in question wants to give head drops to bosses and other enemies that "really should have them." Further, the new elite enemies (seen on testlive) he also wants to add head drops to as well.
Hmmm, probably not possible to retroactively do so. Since it's single player though, you could probably download a mod to adjust the health values to make it more balanced for single play. Or if you felt like you earned it, you can admin instant kill it.
Why would I want trophy for killing a bunch of crocs of hayenas? There should be trophies for really though to kill creatures!