Conan Exiles

Conan Exiles

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Land terrian mod
Hi i have been playing this game for some time now more then a year and i do have some nice spots on the map i like to build a base and home but i have found at times i can run into trouble when building foundations and walls in these locations.

my biggest issue is the terrain as i found the ground is sometimes not even to build on and needs to be landscaped to make it completely flat in the area you want to build your foundations on.

I know of some games that has this type of feature in the game to help you build what you want and prepare the ground before building so there are no bumps or dips in the area you want to build.

It would be nice for some bright spark who knows just about everything about modding and create a mod to add to this game to make it able for a player to alter the terrain so he/she can build on it.

thanks for reading.
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Showing 1-12 of 12 comments
Multigun Nov 28, 2018 @ 1:24pm 
You want someone to make Conan Exiles into a voxel game like Minecraft or 7 days to die, using a mod?

I don't even know where to begin, so I'll keep it short. This isn't going to ever be a possibility. The game at its roots is just not compatible with that type of gameplay and would essentially require remaking the game from scratch.
Cyonden Nov 28, 2018 @ 1:28pm 
This was really good. *eating popcorn*
Cyonden Nov 28, 2018 @ 1:30pm 
but to add help to this topic , youuuuu can make your own custom map and load it onto a custom server. But that would require you to learn the dev kit, to make a small change to the land.
LARA Nov 28, 2018 @ 1:32pm 
As someone who used to do level design in Unreal Engine, I agree with Multigun that this is most-likely a technological impossibility in the present engine.

Your best bet when you find a location like this is to find the highest spot in the area you want to build on and place the first foundation there. Once you've done so, you can rely upon the snapping mechanism and then add foundations to level out the site.

If you do this, I'd also recommend using Shift+MouseWheel to elevate that first foundation above the level of any grasses so that they won't poke thru your finished floors.
Fox Nov 28, 2018 @ 2:04pm 
You guys are just lazy. Mod in the terrain tools and a bake button to the live client. Easy.
hades Nov 28, 2018 @ 2:52pm 
Originally posted by Fox:
You guys are just lazy. Mod in the terrain tools and a bake button to the live client. Easy.
That isn't even posible, we don't have access to C++ or plugins using mods (although we probably could get a plugin to work with some trickery).

Even if we did manage to add the terrain tools what do you think it would do for performance?

----------------------------------

I think the best hope would be to create a "set" of terrain styled building blocks and use them like foundations.
Robcat Nov 28, 2018 @ 4:32pm 
I'm thinking that Fox was being sarcastic. At least, I hope so...
Fox Nov 28, 2018 @ 4:41pm 
Originally posted by Robcat:
I'm thinking that Fox was being sarcastic. At least, I hope so...

Silence, fun spoiler!
cattibria Nov 28, 2018 @ 5:58pm 
Originally posted by Larathiel:
Your best bet when you find a location like this is to find the highest spot in the area you want to build on and place the first foundation there. Once you've done so, you can rely upon the snapping mechanism and then add foundations to level out the site.

If you do this, I'd also recommend using Shift+MouseWheel to elevate that first foundation above the level of any grasses so that they won't poke thru your finished floors.

This is the best solution. My base is built on a foundation grid pattern. Only thing, I started at water level in the Oasis Of Nekkhet.

https://steamcommunity.com/sharedfiles/filedetails/?id=1362763261

I do have the taller grasses poking through the floors in the locations where the foundations run under the level of the terrain.

https://steamcommunity.com/sharedfiles/filedetails/?id=1484381704
Originally posted by steitsch:
Originally posted by Larathiel:
Your best bet when you find a location like this is to find the highest spot in the area you want to build on and place the first foundation there. Once you've done so, you can rely upon the snapping mechanism and then add foundations to level out the site.

If you do this, I'd also recommend using Shift+MouseWheel to elevate that first foundation above the level of any grasses so that they won't poke thru your finished floors.

This is the best solution. My base is built on a foundation grid pattern. Only thing, I started at water level in the Oasis Of Nekkhet.

https://steamcommunity.com/sharedfiles/filedetails/?id=1362763261

I do have the taller grasses poking through the floors in the locations where the foundations run under the level of the terrain.

https://steamcommunity.com/sharedfiles/filedetails/?id=1484381704

Very nice bases you have
Robcat Nov 28, 2018 @ 8:56pm 
Originally posted by Fox:
Originally posted by Robcat:
I'm thinking that Fox was being sarcastic. At least, I hope so...

Silence, fun spoiler!

You know, maybe I'm weird, but I've never really understood the attraction of trolling for people. Not dissing you... trolling can be amusing, clever and even enlightening when done well. I just prefer to say what I mean and mean what I say.

There's a lot of room for confusion in a medium relying solely on the written word. Trolling is pointless (beyond selfish entertainment) if the audience is unaware of it... hence the fun has to be spoilt at some point for the trolling to be genuinely meaningful and effective.
Fox Nov 29, 2018 @ 1:47pm 
It was not really trolling. Just mocking the usual commentary on topics like this. At least someone caught on. I'm sure Multigun got it as well, he's just too polite to say anything.
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Date Posted: Nov 28, 2018 @ 12:38pm
Posts: 12