Conan Exiles

Conan Exiles

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Pet missing INSIDE dungeon?
So I join my SO's game and we play together on his "server", sharing a house/pets etc. We had 2 horses following us inside a dungeon and had them "stop following" at the entrance INSIDE the dungeon so we could explore without hitting them when in battle. We always keep our house as their "guard" location so they'll spawn there when we log out etc.

After about an hour we decided to leave the dungeon to level up some more but our horses disappeared from the entrance (again, we placed them inside at the entrance) and we figured they might have spawned back home. During our journey home without them my SO died and spawned back home which forced my character to spawn next to him. Long story short: we found out our horses never spawned back home. Even after logging off and after a few days they are still nowhere to be found.

I've been googling our problem to find out if it's something we can solve but I can't find a solution to our particular problem; we didn't have them "guard" inside the dungeon and we haven't been able to find them anywhere OUTSIDE the dungeon (in case they started returning home themselves), we've retraced our steps a few times but still no luck. Also, our event log is empty and we don't know if there is an other source where we can check if the horses maybe died inside the dungeon or anything?

Does anyone know a solution to this, or is there an file log that we can check to see what happened? We play without mods or DLC, just base game and on my SO's game file (I join his game when he's logged in). Or is this a genuine bug we have to report?

EDIT: We found in the log that the horses are supposed to be returned home, yet they aren't there? How is that possible?
Last edited by cheryltomaatje; Jan 12, 2020 @ 1:15pm
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Showing 1-15 of 16 comments
Multigun Jan 12, 2020 @ 5:45am 
Have you checked your event log? It's in the escape menu.
Namhaid Jan 12, 2020 @ 6:45am 
The vent log should't be emty, at least it should show your so's death, but you actually have to click submit on the bottom left for it to show something. Try setting proximity to max, days passed to whenever it was, and make sure to check Thrall/Pet.
eram Jan 12, 2020 @ 7:17am 
Stop following sets the pets return to the last position you told them to stand guard.
Last edited by eram; Jan 12, 2020 @ 7:17am
cheryltomaatje Jan 12, 2020 @ 7:23am 
Originally posted by Multigun:
Have you checked your event log? It's in the escape menu.
Our ingame event log is empty, as stated in the OP.

EDIT: NM, we found the log data. We found in the log that the horses are supposed to be returned home, yet they aren't there? How is that possible?

Originally posted by Namhaid:
The vent log should't be emty, at least it should show your so's death, but you actually have to click submit on the bottom left for it to show something. Try setting proximity to max, days passed to whenever it was, and make sure to check Thrall/Pet.
Is it maybe empty because it's been a few days? We mean the ingame log, is there an other log we should check? Like in his PC files?
Also, do you have a step-by-step on how to do this? We're not sure what to look for.

EDIT: We found in the log that the horses are supposed to be returned home, yet they aren't there? How is that possible?

Originally posted by eram:
Stop following sets the pets return to the last position you told them to stand guard.
Like I said in the OP, that didn't happen. We think it's a different situation because we told the pets to stop following INSIDE a dungeon, not outside in the open world.

EDIT: We found in the log that the horses are supposed to be returned home, yet they aren't there? How is that possible?
Last edited by cheryltomaatje; Jan 12, 2020 @ 7:33am
cheryltomaatje Jan 12, 2020 @ 7:31am 
Also, we wonder if the pets maybe died somewhere along the way? Is there a way to check this in the logs? If so, where?

EDIT: We found in the log that the horses are supposed to be returned home, yet they aren't there? How is that possible?
Last edited by cheryltomaatje; Jan 12, 2020 @ 7:33am
Multigun Jan 12, 2020 @ 7:47am 
If they returned home, then they returned home. You probably set them to guard somewhere else by mistake.
Namhaid Jan 12, 2020 @ 8:15am 
If you are on coop and can install mods, Pippi has a heatmap that shows thrall/pet positions, not sure if it shows their actual position or their supposed (stand guard) position, but you could try see if you can find them with it.
thurgond Jan 12, 2020 @ 9:43am 
There are three commands you can give pets:
1. Follow.
2. Guard.
3. Dismiss.

To stop them from following, you must have placed then on guard. In my experience you can't set guard inside a dungeon, so they must have been placed just outside. Once placed, that spot becomes their home. They may be pulled away from this spot by a mob and then show up in the log as returning home.

Some dungeons have two entrances, so be sure you have checked both. It is also possible they fell through the world mesh and are not visible. Sometimes when this happens you can still see a shadow.
Lou Gascoun Jan 12, 2020 @ 10:56am 
Have you been staying close to your base the whole time? I something similar happened to me the other day and I know what works for me is going "far" from my base (usually, teleporting to an obelisk on the other side of the map then coming back home by whatever means), then the thrall or pet is back at their guard spot.
Rogue Jan 12, 2020 @ 12:14pm 
Originally posted by thurgond:
There are three commands you can give pets:
1. Follow.
2. Guard.
3. Dismiss.

To stop them from following, you must have placed then on guard. In my experience you can't set guard inside a dungeon, so they must have been placed just outside. Once placed, that spot becomes their home. They may be pulled away from this spot by a mob and then show up in the log as returning home.

Some dungeons have two entrances, so be sure you have checked both. It is also possible they fell through the world mesh and are not visible. Sometimes when this happens you can still see a shadow.
This is partially correct.

When following pets can set guard, stop following, go to inventory, and stats.

When guarding or returning home they can move and guard, follow, go to inventory, stats and break bond (dismiss).

When originally placed this becomes their guard spot, this can be changed by using the set guard and move and guard commands.

If you die or set them to stop following they will eventually return to the last guard position.

Thralls cannot be set to guard in a dungeon area or near settlements, camps ruins cities etc.
cheryltomaatje Jan 12, 2020 @ 12:52pm 
Originally posted by Rogue:
Originally posted by thurgond:
There are three commands you can give pets:
1. Follow.
2. Guard.
3. Dismiss.

To stop them from following, you must have placed then on guard. In my experience you can't set guard inside a dungeon, so they must have been placed just outside. Once placed, that spot becomes their home. They may be pulled away from this spot by a mob and then show up in the log as returning home.

Some dungeons have two entrances, so be sure you have checked both. It is also possible they fell through the world mesh and are not visible. Sometimes when this happens you can still see a shadow.
This is partially correct.

When following pets can set guard, stop following, go to inventory, and stats.

When guarding or returning home they can move and guard, follow, go to inventory, stats and break bond (dismiss).

When originally placed this becomes their guard spot, this can be changed by using the set guard and move and guard commands.

If you die or set them to stop following they will eventually return to the last guard position.

Thralls cannot be set to guard in a dungeon area or near settlements, camps ruins cities etc.

This is exactly why we had commanded our horses to "stop following" inside the dungeon. We triple checked every time we played to make sure the ONLY "stand guard" location was our home base (bedroll location). We do this with all our pets/thralls to make sure we could always find them there and not have to look for them again in the open world.


Originally posted by Namhaid:
If you are on coop and can install mods, Pippi has a heatmap that shows thrall/pet positions, not sure if it shows their actual position or their supposed (stand guard) position, but you could try see if you can find them with it.

We tried this, thank you so much for the suggestion!! The mod tells us that indeed, the horses SHOULD BE HOME, however, they are absolutely nowhere to be found in our game around our house. I suppose they fell through the world mesh? If so, is there any way to reset them or anything?

My SO made a screenshot of the situation, in case it helps:
https://imgur.com/2PJAZcB

So the current situation is this: a mod shows us that the game registers the horses to be around our house, the game itself however does not show them anywhere. Is there anything else we can do about this?
cheryltomaatje Jan 12, 2020 @ 12:56pm 
Oh, actually! The mod shows us that we were missing an additional pet, and indeed we cannot find it anywhere around the house even though it should be there according to the mod. Strange strange strange!

EDIT: Our feeder box also lists the missing 3 pets. The situation gets worse and worse ha!
Last edited by cheryltomaatje; Jan 12, 2020 @ 1:01pm
Multigun Jan 12, 2020 @ 1:02pm 
Originally posted by CherryTomaatje:

We tried this, thank you so much for the suggestion!! The mod tells us that indeed, the horses SHOULD BE HOME, however, they are absolutely nowhere to be found in our game around our house. I suppose they fell through the world mesh? If so, is there any way to reset them or anything?

You can try the Better Thralls mod and use the whistle to see if that will summon them from wherever they are.

You can try turning on admin and ghosting into the location you believe they are. (In the admin panel, its a checkbox for Ghost, or simply type Ghost in the CMD. Then type Walk in the CMD when done).

You can create a new one using the admin panel. Summon a new Horse via the "Other tab" in the Admin Panel, then do the following:

Put the Follower on Follow.

In CMD, type LevelFollowerUptTo (number)

LevelFollowerUpTo 20
LevelFollowerUpTo 15

etc
cheryltomaatje Jan 12, 2020 @ 1:15pm 
Originally posted by Multigun:
Originally posted by CherryTomaatje:

We tried this, thank you so much for the suggestion!! The mod tells us that indeed, the horses SHOULD BE HOME, however, they are absolutely nowhere to be found in our game around our house. I suppose they fell through the world mesh? If so, is there any way to reset them or anything?

You can try the Better Thralls mod and use the whistle to see if that will summon them from wherever they are.

You can try turning on admin and ghosting into the location you believe they are. (In the admin panel, its a checkbox for Ghost, or simply type Ghost in the CMD. Then type Walk in the CMD when done).

You can create a new one using the admin panel. Summon a new Horse via the "Other tab" in the Admin Panel, then do the following:

Put the Follower on Follow.

In CMD, type LevelFollowerUptTo (number)

LevelFollowerUpTo 20
LevelFollowerUpTo 15

etc

THANK YOU!! With using Ghost mode we found them miles and miles underneath our house. We suspected as such, this is so annoying! I'm glad we were able to solve this (with all your suggestions, again thank you!!) but it's a real pain HAVING to use mods to fix something that shouldn't happen in the first place.

I hope this thread will help others who have the same problem.
Last edited by cheryltomaatje; Jan 12, 2020 @ 1:16pm
Rogue Jan 12, 2020 @ 1:22pm 
Originally posted by CherryTomaatje:
THANK YOU!! With using Ghost mode we found them miles and miles underneath our house. We suspected as such, this is so annoying! I'm glad we were able to solve this (with all your suggestions, again thank you!!) but it's a real pain HAVING to use mods to fix something that shouldn't happen in the first place.

I hope this thread will help others who have the same problem.
It would probably be worth posting this here[forums.funcom.com] as the devs may not already know.

Glad you got your horses back though :)
Last edited by Rogue; Jan 12, 2020 @ 1:22pm
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Date Posted: Jan 12, 2020 @ 3:33am
Posts: 16