Conan Exiles

Conan Exiles

Pikes/polearms are overpowered and ruin the game
I play PVE, but really this is getting old.

NPCs with pikes always strike first and with serious damage.

Shields are krap because of how you cant pull out of a combo to raise a shield like you can dodge. There is no way to go offensive after a block you either sit there with block up the entire time or stop using the shield. The shield is totally not integrated into combat. It acts more like a a giant pause button.

PVE is easy if you use a pike. I don't want to have to use a pike. Same enemies with pikes can easily be destroyed if you have a pike.

Bows suck

Javelins suck

Combat is a mess. Nerf pike damage and speed so that it actualyl makes sense to use some of the other weapons in PVE.
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3143/43 megjegyzés mutatása
They really need to be looked at. The reach is fine but it staggers a little too easily and does a little too much damage. Maybe reduce the damage but up the armor pen and nerf some of the stagger. As it is currently, it is THE best weapon for melee for both thralls and players with daggers coming a close second. I'm kind of shocked at all of the replies here of "le git gud :^)" like there is some fancy system beneath that CromX just isn't "getting". Just another sign that this game was really made to be a base raiding simulator and nothing more because the pve is in seriously bad shape. Maybe once they introduce the shield combo system then tactics will change but I'm not holding my breath.
The stagger effect should be applied further into the combo, perhaps even on the fourth hit along with the bleed. Balancing stamina drain (it increases with each successive combo attack) with attack duration and stagger interval would balance the pike without excess nerfing.

Also, if the pike is "easy mode" to you, just pick a more challenging weapon. Try the hammer or axe for a change of pace.

Edit: Offline base raiding and PvP "chicken fights" don't really do the game concept or setting justice either.
Legutóbb szerkesztette: Angelo Dante; 2018. júl. 1., 17:28
They are pretty hard to knock out tbh but that's because of ♥♥♥♥♥♥ hit boxes that misses 2/3 times mixed in with the short range of the truncheon. I easily take down any pole arm using an axe(or any other weapons for that matter). Unless I want to knock them out, then the fight is on.

With the amount of gamebreaking bugs and inaccuracies that this game has, I highly doubt nerfing the polearm is high on the agenda since it's the preffered weapons of the pedophiles, aka pvpers. Don't be surprised your thread is turning into a ♥♥♥♥ slingging contest while you're ♥♥♥♥♥♥♥♥ at the weapon that 99.9% of them uses.

All I'm saying is I wouldn't hold my breath. Try to get better at dealing with them and just don't expect to knock out a polearm as easily as you would with other thralls and you'll survive I'm sure. Same goes with shields.

GL! :DemonFireOrb: fight on!!
Problem I've seen with pole weapons is that the animation is glitched, which is why they seem so lightning fast. Even at 60FPS they go from pulling back to having already hit you without any visible transition. It's like something out of a terrible kung-fu movie, or a paradoy of the "fastest gun in the west" skit from Blazing Saddles. You don't even see them move, because they don't. They teleport their weapons from one state to the next. That's also why you're shield rarely work on them - they've clipped right through it via glitching. My theory is that this bug is the real source of their speed and power.

Fix the animation so that all the frames that should be rendered actually are and you'll have likely fixed the problem. Doing so would slow them down and make sure they can't clip/glitch past your shields all the time.

Side note: I recall years ago someone deliberately hacked some FPS game or another by removing the animation sequence for reloading their weapon from their files (more specifically, the kept the first frame and the last frame only). Since the reload speed was tied to the animation playing, this meant that they instantly reloaded their weapon because there was no animation sequence to wait for. So there is a precedent for this kind of problem, in case anyone was wondering.
Tell you what. I have a war axe and shield.. come at me with a ppike and i will make a meme off your corpse screenshot
Barrel_Racer eredeti hozzászólása:
Tell you what. I have a war axe and shield.. come at me with a ppike and i will make a meme off your corpse screenshot
Tell you what, read past the title next time before you leave a comment. We're talking about pve not a pvp pissing contest.
how about a nice glass of go ♥♥♥♥ yourself
Barrel_Racer eredeti hozzászólása:
how about a nice glass of go ♥♥♥♥ yourself
Has anyone ever encouraged you to commit suicide? Possibly via hanging, or maybe snuggeling a a toaster in a nice warm bath? I feel as though you could benifit from these suggestions.
ApocNizmith eredeti hozzászólása:
Barrel_Racer eredeti hozzászólása:
how about a nice glass of go ♥♥♥♥ yourself
Has anyone ever encouraged you to commit suicide? Possibly via hanging, or maybe snuggeling a a toaster in a nice warm bath? I feel as though you could benifit from these suggestions.

It's obvious you've all lost track of what the discusion was about. Hell, the author hasn't commented in an entire page! Move on with your lives, stop arguing over useless banter. It's a discussion about a weapon in a videogame, so treat it like that, like civilised adults. Not like someone stole your chocolate at the playground.
Legutóbb szerkesztette: Zaku; 2018. júl. 2., 14:10
git gud. npc ai is super predictable and easy to exploit in this game. bait an attack animation and sidestrafe before attacking smh
I'm new to this game, but I can see slight advantage of polearm.

Polearm *Stun Time* is key, the thing is Polearm is OP because you can right click 2 hit combo OVER & OVER.
After first hit or 2 you get an advantage of +4 frames on whoever you are attacking.

Like, you never have to actually finish the combo, any creature or player can be killed by doing first 2 Hits and reseting while the stagger animation is playing.

Dagger are waaay more powerful than Pike, ...and with poison?? Get stabbed 3 times bleed out and poisoned to death.

(Exiles with daggers are much more dangerous than with pikes IMO)

Legutóbb szerkesztette: ᛉᛏneon@stralᚨᛉ; 2018. júl. 2., 14:58
I don't see this problem in NPCs using polearm.

1) Obviously you want to get the first blow on NPC, wichever weapon you are using, then get smaking on it untill it dies.

2) If you can't, polearms are among the easiest to avoid by dodging or simply walking aside, then flank and hit.

3) If you can't dodge properly becouse of heavy armor, block with shields and time an heavy attack that males you leap forward, closing distance. 1st sword heavy and first axe heavy make you do quite a long leap forward, if times you are going to interrupt NPC pole combo and cut through its death.

Of course if you technique is go in front of NPc at its distance and smash the left button, then polearms will keep you afar and give troubles, but this means you didn't study combat system at all.

Dancers piling bleed on you are WAY more difficult, not to mention axe wielders that can ignore your shied or club users that can sunder you. Against polearms is just a matter o block/dodge and time a close in combo.

As far you using polearm against mob and npc, they can be usefull for new character that didn't grasp how combat works, but their dmg is subpar and they work very well untill you meet someone that conunter you and you are done. Try to go with a polearm agains mister giant spider and tell me where your body is left.

Most cheese tactics always going good is shield and sword or axe if you use heavu armor, or daggers if you are super agile with a lot of dodgnign technique.

If you are faced by serveral NPS witha combination of weapons best bet is shield OR a lot of dodging. The advantage of blocking with shields is that you don regen stamina but neither consume it by blocking.

If you want to go solo against a group of NPCs or a giant creature you have to be porepared, and maybe with some help from server setting in completly solo server. Otherwise team up.

If you want to go solo your best bet is dodge + block, axe to ignore thei sihelds and a lot of grit.
Aparta giant spiders i learned to avoid, in cqc, it the best scenario,




So basically there's a sort of strategy in a sort of non linear combat system that you have to learn and use some skills to solo stuff. If you try ala skyrim your ass is going to kicked off very bad,
This beeing said, the system is far from perfect and i think we all mis a much more weel thought Age of Conan combat system.

Nerf to polearm? VEry bad idea. Implementing a combat skill that realies more on differences between weapond adn player skill: way to go.

OFC there will always be frustrated guys that come from skyrim and lament why the smashed the buttom 5 times and their opponent didnt'die, but for the sake of god, that's not the game we want.
HAHAHAHHAHAHAH u suck

:P
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3143/43 megjegyzés mutatása
Laponként: 1530 50

Közzétéve: 2018. jún. 30., 4:23
Hozzászólások: 43