Conan Exiles

Conan Exiles

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Bugged Eyelet Lake
I'm building ontop of the Eyelet Lake far in the north. Building works fine but when I try to put down thralls it says it's too close to another thrall but I don't have any down yet. I also have a mod making those restrictions less harsh.
I can put a thrall down a bit away and lead it back (making its placement an OCD hazzard) but 2/3 of my dancers teleported into my foundations I guess and instantly died?
Playing singleplayer
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Showing 1-2 of 2 comments
Eternie Jun 27, 2018 @ 10:03pm 
I had a slightly similar issue some years back in my SP game when I had a base too close to the thrall city and as building there became blocked I couldn't change buildings or move Thralls.

With the way mods need to be reupdated after every major update. If you haven't removed the mod closed the game down restarted the game and reloaded the mods to reinitialise them they may misfunction.

So I guess I'm suggesting that you try removing all your mods and reinstalling them to see if it helps. At least in SP you can spawn thralls in to test to make up for any lost thralls.
MeSleepySheepy Jun 27, 2018 @ 11:49pm 
I reinstalled the whole game (excluding the save map) as I couldn't figure out wich files were the mod files.
Sadly I believe it's the game that's preventing me so I can't place thralls there, there are ghost all over inside the ice lake that I'm building on afterall... I'll try posting on the mod page that allows more building options instead, thx for answer though
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Showing 1-2 of 2 comments
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Date Posted: Jun 27, 2018 @ 9:54pm
Posts: 2