Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
I'm not questioning the ability to knock thralls out, I'm questioning the huge difference between killing a thrall and knocking them out (where you can safely kill them), especially at such safe range.
Hey, thanks for your constructive contribution to the conversation, I've thoroughly enjoyed your input.
Okie dokie! Have a great day :)
Ah I haven't tried the arrows yet, they sound like fun. I've never killed a thrall with the blunt javelin, just knock them out super easy, making it a far easier way to handle them over killing them.
It is perhaps a little bit powefull but the truncheon is just so woefully bad i feel it is balanced kinda. Personaly i find the actual killing weapons to be superior in combat, since you can use heavy attack to armor through incoming damage, somthing the javelin isnt capabale of.
Not accidentally throwing my only weapon when I click heavy attack is definitely another upside to real weapons lol
I'm guessing as I level up more and get higher tier weapons then the blunted Javelin will get left behind.