Conan Exiles

Conan Exiles

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What's the best pvp stats to have ?
Best point system for pvp against other players not Npc. All I find is a lot of old post from months ago and feel they are invalid
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Zobrazeno 115 z 15 komentářů
Me and a friend tested stats out today. We used a bunch of those reset stat potions and we discovered:


Strength 0-20: Absolutely no difference to damage delt in PvP
Strength 30-40: An extra 5-10 damage per left-click swing
(Using star metal longsword and armour, Agility 20)

Accuracy 0-40: Absolutely no difference to damage delt in PvP
(Using level 40 bow with Razor Arrows, Agility 20)

For PvP, I put 40 points into vitality, 20 points into Agility, Strength 0, Accuracy 0 and place remaining points into Grit/Survival/Endurance (depending on your server settings and region you are living in. e.g. No point putting points into Grit if sever settings are 0.1)

I heard each point in strength increases dmg by 0.1% perhaps the same is for accuracy. Yet with 0 Strength and Accuracy, I can hold my own in PvP in full set of Starmetal plate and Starmetal weapons. It's all about being able to soak the damage.
True, stats are completely unbalanced forever and the devs never done anything about it!

Str and Acc are pretty pointless, Survival is beyond useless, some may even say agility is not worth either, its best just pack a ton vitality and encumberance and be a juggernaut, put a few points on Stamina and thats it, doesnt matter your playstyle.

I do hope the devs work on the stats values soon, there is absolutely no point placing your skill points in half of them.
from what I heard the base damage of any weapon is the result of: Weapon Damage + Strength (or accuracy if ranged)
Diarrhea Blaster (Zabanován) 5. říj. 2017 v 21.24 
I've heard people say str adds 1% of weapon damage. I've also heard it's some math equation with str.

Either way stats are a bit whack.

It's always been grit since the game released. So many people say otherwise but it's always been grit.

Before you could just run away and spam heals. Now you can do that, and have a better chance of chasing someone down.

Hopefully the new combat fix changes this basic meta and adds options.

Let me have 300hp but I can hit for 350 with a certain weapon. Make str add 1 damage for sword, 1.5 for polearm, and 2.5 for dagger.

Grit needs a nerf or change too.

Have survival grant heat/cold prot. Resistance to degrees or Stam loss reduction from debuffs. Have it lower corruption intake and poison duration and dot damage.

Agility needs work too, as does armor in general. If armor has diminishing returns what's the point in wasting points in it? Maybe agility can grant reduced roll/dodge stamina costs or increase stamina recharge rate.
Thiil 5. říj. 2017 v 22.53 
Dno what the best stats are, but what i'm using works for my playstyle in PvP.

Str: 35
Vita: 40
Grit: 17
Encumb: 15
Agility: 2 (remaining points)
I know this thread is about PVP, but how is it that stats don't seem to matter at all? I've recently respecced from 10 points of acc into around 30 points of acc since I like the archer playstyle. And it definitely rocks vs NPCs. I can 1-2 shot NPCs which needed 3+ arrows before.
thanks everyone , my points are in vitality and grit but just was asking to be sure , it does feel unbalanced the build tree , hopefully they fix
Diarrhea Blaster (Zabanován) 6. říj. 2017 v 2.59 
Thiil- původně napsal:
Dno what the best stats are, but what i'm using works for my playstyle in PvP.

Str: 35
Vita: 40
Grit: 17
Encumb: 15
Agility: 2 (remaining points)

I'm sorry but that spec is terrible. Aside from having no grit, you don't need more then 5 encumb to carry enough gear for pvp, 10 absolute tops and thats like bringing way too many arrows, too many weapons, and almost 3 sets of armor.
SharT Magician původně napsal:
Thiil- původně napsal:
Dno what the best stats are, but what i'm using works for my playstyle in PvP.

Str: 35
Vita: 40
Grit: 17
Encumb: 15
Agility: 2 (remaining points)

I'm sorry but that spec is terrible. Aside from having no grit, you don't need more then 5 encumb to carry enough gear for pvp, 10 absolute tops and thats like bringing way too many arrows, too many weapons, and almost 3 sets of armor.

No grit is due to people on the server i'm on always running. Since the new combat system makes it near impossible to run people up unless you want to spend 20 minutes running, i don't care for Grit much, and since we're on the offense at the moment, i just slowly make my way in, works like a charm.
Not using ranged, using Kingslayer and a shield setup in case they use bow + arrow :)

As i pointed out in my post, "...what i'm using works for my playstyle in PvP..."
It doesn't suit YOUR playstyle with carrying a bow, that's alright. Bows are poop, so i don't carry any.
Naposledy upravil Thiil; 6. říj. 2017 v 3.11
Dan původně napsal:

I heard each point in strength increases dmg by 0.1% perhaps the same is for accuracy. Yet with 0 Strength and Accuracy...

This was true 5 builds ago, its not anymore.
There seems to be a threshold for strength, but its so high that you would end up running 40 strength just to see minimal damage increase output in PVP.
At the moment its not worth it.
Agility seems to affect how much damage your "armor" takes, but not you, which totally makes sense. <eye roll>
JJdancer původně napsal:
There seems to be a threshold for strength, but its so high that you would end up running 40 strength just to see minimal damage increase output in PVP.
At the moment its not worth it.
Agility seems to affect how much damage your "armor" takes, but not you, which totally makes sense. <eye roll>
Thats inaccurate from agility.
Agility incress poise and Armor rating of armor it also incress how fast you run if u have alot of agility you will notice it agest some one that has little to none that you run faster then they do in diffrent armor sets u will defintly notice it in light to medium armor even if there wearing the same. =P

Friend and I tested the running and noticed it but u need to have around 20 to 30 and you will notice a big diffrents in agility and armor and poise values.
Any ways ya Agility a really good stat im sure for those that like Grit it mite go hand in hand.
My build isnt exclusive for pvp i went with what i personaly liked witch i dont no the exsect numbers off top my head but its not all in one stat its a balance thing but no points in grit im a archer and don't like wonder too far from my place and in pvp ill mostly likely run inside shelter and use windows and shoot arrows threw them.
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(^,^)
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Naposledy upravil Samantha Raven; 6. říj. 2017 v 7.56
https://www.reddit.com/r/ConanExiles/comments/70h79n/updated_for_expansion_best_stats_stat_efficiency/

Here is the most recent testing for the stat change. According to these tests, strength does make a difference.
Supherin původně napsal:
https://www.reddit.com/r/ConanExiles/comments/70h79n/updated_for_expansion_best_stats_stat_efficiency/

Here is the most recent testing for the stat change. According to these tests, strength does make a difference.

Interesting video.
Quote from the video, "Absolutely do not put more than 5 points in agility" - I agree
The strength test was all 4 of the best weapons in game, and I dont think I saw what he was testing it on. Couldve been a naked thrall for all we know.
Possibly Strength has changed since the Biome update, but his ideal build was still only 25 points.
He confirms the importance of grit, which I agree with.
He confirms that survival is useless, which is true.
Well worth watching though, as it lends some insight into overall stats.
Naposledy upravil Game On; 6. říj. 2017 v 11.35
Fobs 6. říj. 2017 v 11.56 
Was a good video
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Datum zveřejnění: 5. říj. 2017 v 16.50
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