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Not historically, no. Most city developed in an organic way, usually around crossroads, near rivers and so on. Modifications were planned, but that was only once the city was already there.
That might not be true for most cities in the US, but it's a pretty young country historically speaking, so it doesn't really count.
My closest guess on wall sizes has been based on ym character as a female and set to the middle of the tallest height. Standing next to a wall section it look liek it maybe a foot of difference. so I can estimate maybe 7-8 feet per wall, but that may not be correct either. Teh devs may have intended 10 feet or whatever. I can't imagine the size i selected would have made the character 8 or 9 feet tall.
Thnkas for that. Any ideas on wall height?
even nowdays many small cities are built in organic way, mostly rural, but exists, it's expensive to build a planned city
It is impossible to follow a plan in my home town. It surrounds the Franklin Mountains, so you have to follow the terrain.
Builders always use some kind of messure for a building, even a farmers new shed needs
a rope with fife nots in.
And if you have a cathedral in you´r town, man will you find the most advanced caculations!!!
But for Conan , I can´t see the blocks beeing a meter high, as I and all I met would be then les then a meter tall.
You can put two bedroles on one foundation, makes all dwarfes.
I would have to estimate a block to about 2 meters at least.