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Theres a grace period you get after eating/drinking, Which basically gives you a amount of time that your hunger/thirst will not decrease (The icons turn blue while in grace period)
From what i could tell it was about 5 minutes.
It also took about 5-10minutes to run out of those values after grace period had ended.
Basically this gives you 5minutes to find your next meal/drink without any worry, Due to the grace.
(I'm not sure if they are exact time values, But thats the time it took in stream/realtime of said stream)
Player Active Thirst Multiplier PlayerActiveThirstMultiplier Scales the speed at which a player gains or loses water.
0 = No loss
0.5 = 1.0 Water loss / second
1.0 = 2.0 Water loss / second (*Default)
1.5 = 3.0 Water loss / second
Player Offline Thirst Multiplier PlayerOfflineThirstMultiplier Scales the speed at which a player gains or loses water while offline.
0 = No loss
0.5 = 1.0 Water loss / second
1.0 = 2.0 Water loss / second (*Default)
1.5 = 3.0 Water loss / second
Player Active Hunger Multiplier PlayerActiveHungerMultiplier Scales the speed at which a player gains or loses food.
0 = No loss
0.5 = 1.0 Food loss / second
1.0 = 2.0 Food loss / second (*Default)
1.5 = 3.0 Food loss / second
Player Offline Hunger Multiplier PlayerOfflineHungerMultiplier Scales the speed at which a player gains or loses food while offline.
* 0 = No loss
0.5 = 1.0 Food loss / second
1.0 = 2.0 Food loss / second (*Default)
1.5 = 3.0 Food loss / second
This bottom are my setting for my server.
Player Water Multiplier 1.000000
Player Idle Thirst Multiplier 0.400000
Player Active Thirst Multiplier 0.500000
Player Offline Thirst Multiplier 0.000000
Player Food Multiplier 1.000000
Player Idle Hunger Multiplier 0.200000
Player Active Hunger Multiplier 0.250000
Player Offline Hunger Multiplier 0.000000
Server Information
Quest for Fire - PVE - Dedicated and Updated
167.114.211.165:27071