Conan Exiles

Conan Exiles

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Offline raid protection
Offline raid protection should be a given without question. Simply put...if a player is NOT online their stuff should be invulnerable to attack. So many ppl are sick and tired....and burnt out from spending thousands of hours gathering and building all to have it destroyed and taken while laying defenseless.
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Showing 1-15 of 59 comments
Anarchy Online-Notum Wars, anyone? Probably not gonna happen. You might have windows of attack or invuln. But Funcom made AO and in AO, you better have people awake and on to protect your shizzit during aggression window (or whatever it is called).
PANZERBUNNY Apr 9, 2017 @ 1:00pm 
The window is a step in the right direction. More can be done. I can think of more than a few ways. Even making it craftable, where you could top it up a few times, but after that there is a full 24 hour window where you are open before it can be used again.

People work. They go away for a few days.

EVERYTHING is destroyed very cheaply against what it cost to build. You can build cheap ass sandstone mini towers to get over T4 walls.

Player time is the most important resource and I believe it is a poor direction to encourage people to view others as a farming source. Everyone can get anything so easily that it's simply griefing to take someone down to the bricks. People do it often.

Solve this with not needing to destroy work stations. You can off course, but you've already got your loot.

War declarations. Alerts. No more "who attacked my base? No idea." It encourages the worst kind of game play.
Last edited by PANZERBUNNY; Apr 9, 2017 @ 1:01pm
Rithirin Apr 9, 2017 @ 2:35pm 
The problem with offline protection is:

Oh ♥♥♥♥, people are trying to raid me, let me just log out for 6 hours so they can't take my stuff :P
teamxen Apr 9, 2017 @ 3:09pm 
If they put this into the game I know everyone I play with would quit. Want raid protection no offense go play on a PVE server.

The problem with raiding right now is exploiters are taking advantage of broken game mechanics to raid people every single night. Which indeed blows. It has been about six nights in a row for us. Fun times.
hibbidy_jibbidy Apr 9, 2017 @ 4:14pm 
yea, pve server sounds like it might be for you
Originally posted by teamxen:
If they put this into the game I know everyone I play with would quit. Want raid protection no offense go play on a PVE server.

The problem with raiding right now is exploiters are taking advantage of broken game mechanics to raid people every single night. Which indeed blows. It has been about six nights in a row for us. Fun times.


I doubt that, and if you all did leave over that then ...meh.... The windows actually works pretty well in AO. Everyone knos when that is also. You can get attacked as soon as defense goes down. Or they may wait till late, late hours when most have went to bed. SOme may stay up and defend. It can actually be an interesting and intrigueing way to handle it in Conan. Especially with siege engine comeing. Very cool.
Vahvi Apr 9, 2017 @ 10:42pm 
Have you considered creating or joining a server with set times you cannot use gods or damage structures?

It's actually a server setting in-game already.
Originally posted by Vahvi:
Have you considered creating or joining a server with set times you cannot use gods or damage structures?

It's actually a server setting in-game already.

That is true. I think they are more or less asking for something to that effect on the official servers. Which could be a great idea, at least for a portion of them.
Testerle Apr 9, 2017 @ 10:54pm 
self-promotion: http://steamcommunity.com/sharedfiles/filedetails/?id=887863246

not finished, not usabel at the moment
Last edited by Testerle; Apr 9, 2017 @ 10:54pm
Grim Reaper Apr 9, 2017 @ 11:09pm 
I think the biggest problem solver would be who told who raided what base...the name and clan.
Lorelei Apr 9, 2017 @ 11:29pm 
This has always been the type of thing that has turned me off about pvp. There are a lot of really cool people who play, but it does also seem to attract it's share of idiots whose idea of fun is to ruin it for everyone else. It does however, also happen on PVE servers. My solution, got my own server, noodling with it as I really need to learn the ropes, then see if maybe i can get some good people to help me run it. If I actually found a great group of pvp players, i would simply build up a good player base, we would set up some mutually agreed upon rules and then password protect the place....but, easier said than done as there are thousands of servers out there and not enough really decent folk to go around. It would also be best that I did not even play on my own server if I were to go PVP, due to conflict of interest.
Last edited by Lorelei; Apr 9, 2017 @ 11:34pm
シkidD Apr 10, 2017 @ 6:48am 
I really hope they don't add this to the game. That's the point of a survival game.... If you dont have the time to play on a server that allows raiding you need to switch to pve like everyone else said. "spending thousands of hours gathering and building" you should have enough vaults hidden around the map that if you get raided it won't matter much
PANZERBUNNY Apr 11, 2017 @ 12:01am 
None of this tackles the fact that people kill others to the bricks for no reason. If they bring in ways to determine who is attacking you, who has attacked you etc, things will change.

AInc_07_Stalker Apr 11, 2017 @ 1:00am 
To the OP.

I understand your frustration. Truly i do.
However may i point out some counter points to stimulate productive conversation good sir?

(1): Offline raiding is not the root issue.
(2): The root issue is the result of being raided.
---> (2a): Namely --> Crafting stations are destroyed and you start from scratch when it comes to infrastructure.

Currently there is a server setting that allows the ADMIN to allow the following.
#A# All craft stations and containers can be accessed and used by anyone regardless of ownership.

What this means is:
STALKER owns a foundry.
Foundry is left undefended , no walls , no doors , etc.
JOE SMITH finds the foundry , access's the inventory - takes the level 2 thrall and 400 Iron Bars.
JOE SMITH leaves the area without destroying the foundry.


In a more detailed example , My 5 man group raids your tier 1-2 base.
Access's your 4 foundries , grabs the 400 bricks and leaves.
You havent lose all your ♥♥♥♥. You can get back on your feet easy enough.


NO this does not stop me from destroying your infrastructure to just be a tool.
However this mechanic does allow for many amazing Community oppounities.

IE: Currently we have a FOUNTAIN not far from our base - but out of range of archers.
This fountain is surrounded by Standing Torches - and is surrounded by a half wall foundation box with half walls.

Effectively keeping any player safe from animals - and allowing the a safe place to refill there water.

As anyone can access it.

We also have a Box we leave there with food and water skins which people can use if needed. ** Role Play server - so we are acting as a Knights Templar sort of thing **
Quebo Apr 11, 2017 @ 1:36am 
Originally posted by twchris13579:
The problem with offline protection is:

Oh ♥♥♥♥, people are trying to raid me, let me just log out for 6 hours so they can't take my stuff :P
How about iff u logout 1h delaybtill be enablend invurabil
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Date Posted: Apr 9, 2017 @ 12:33pm
Posts: 59