Team Fortress 2

Team Fortress 2

A what if: TF2 made in the early 90s style
I had this idea in my head everyday when I was using The Original:
What would tf2 be like in the 90s?

Here's what I came up with:

Everything but the map would be 2D
Sound and class voices would be in a fizzy low quality
The class selection would be 2D animated shots of the classes
Upon (an in-game animated) death instead of the death cam, it would be a animated mugshot of the class that killed you (with him mocking you) with a non-vocal 16-bit jingle of this ------> http://wiki.teamfortress.com/w/images/3/3a/Your_team_lost.wav?t=20100625225925
(Same with dominations and self deaths instead the class will mock the class you've been playing or show a halarous scene of your class dying)
Apon winning it will show an animated scene of your team cheering and upon losing it will show the class you've been playing as being sad or angry etc...
The health bar would be a classic small animated mug shot (it would look beat up as your class takes damage)
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Origineel geplaatst door MiD | DeinLieblingsMedic:
i think you dont know this? -> http://www.ganggarrison.com/

Totally opposite what I was thinking dude... =^=+
My name is the Overweight Artilleries Gentleman. And what I hold in my hand right now is my choice of said artillery. It has a weight of 150 kilograms and is capable of firing custom-tooled cartriges, each costing $200, at 10,000 round every minute. To fire this weapon for 12 seconds would cost $400,000.
Origineel geplaatst door BlueZ061:
My name is the Overweight Artilleries Gentleman. And what I hold in my hand right now is my choice of said artillery. It has a weight of 150 kilograms and is capable of firing custom-tooled cartriges, each costing $200, at 10,000 round every minute. To fire this weapon for 12 seconds would cost $400,000.

Yea, that would nice old fasion stuff, but I was thinking they would keep the origanal lines and voices. You know what I mean.
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Geplaatst op: 20 nov 2013 om 14:03
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