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I would not want to see TF2 and MvM split into separate games, but I do feel your pain about it getting the short end of the update stick. It wouldn't be so bad if the PvP updates didn't constantly add bugs to MvM. :/
I can understand people play for the loot to bring back and use in PvP but I was just wondering if people could see the genre becoming standalone in the way that MOBA became it's own thing. If a game company were to take the concept, make a standalone game with the depth of MvM and fully dedicate themselves to updating with new maps, new weapons, hell even new characters if they wanted to, I would jump on that train and never look back.
Also, even though Overwatch is the next big thing, I doubt it could work with a MvM gamemode since it's always set weaponry and abilities for each character. It would lack the depth
Oh wait.
MvM made me appreciate the Heatmaker so much that I use it as my main rifle in PvP too. (Okay I lied, the Love and War buff was what won me over...)
If it started with something as in-depth as current MvM, then I totally agree.
Overwatch has shamelessly ripped off taken enough inspiration from TF2 already that I am 100% sure they will add unlockable weapons eventually.