Team Fortress 2
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Gizmo Oct 11, 2014 @ 6:07pm
Hardest/Easiest MvM missions and tours?
Ignoring the skill of your teammates and the difficulty rating, which do you think are the hardest and easiest of the MvM missions/tours and why?
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Hardest is Wave 666 by far. Since it's Boot Camp only who knows who you'll get. Lotsa' bots, lotsa' tanks, very little time to breathe since it's all one huge wave.
EyeOculus Oct 11, 2014 @ 6:30pm 
There is a difficulty ranking for a reason in Mann Up.




Originally posted by Umbrella Incorporated:
Hardest is Wave 666 by far. Since it's Boot Camp only who knows who you'll get. Lotsa' bots, lotsa' tanks, very little time to breathe since it's all one huge wave.

Wave 666 is only huge robot spam and is easier than the expert missions.
Soldier Claus Oct 11, 2014 @ 6:40pm 
Originally posted by Umbrella Incorporated:
Hardest is Wave 666 by far. Since it's Boot Camp only who knows who you'll get. Lotsa' bots, lotsa' tanks, very little time to breathe since it's all one huge wave.

"Ignoring the skill of your teammates."

And even if you take teammate skill into account, no. One person can do half of Wave 666 by themselves. You start with so much money, you don't have to rely on teammates as much
Hardest Mission? Any map, any difficulty, F2Ps who have no idea how to play.
Try it sometime, it's all you ever get in pubs.
Hell-met Oct 11, 2014 @ 11:26pm 
mannworks x is the only mission I can never not be pushed back as engi
Mannslaughter, easily the hardest official MvM mission by far, outclasses any Expert mission. Wave 3 is the most famous:

You got 12 Super Scouts right off the bat, 2 each every 10 seconds. Six of those come before the two Tanks arrive, which have 12K HP each. The other six will still show up during the Tanks, meaning a stone wall defense is absolutely necessary or one will end up slipping past with the bomb and netting a victory. Even if you do kill the Super Scout as he tries to plant the bomb, it hinders you so much for the rest of the wave, as letting a single robot past without no one guarding it means instant loss, but your likely one man down if someone does defend the bomb.

During all this, a bunch of Soldiers and Pyros start to arrive, 20 each. They will not hesitate to gang up on you and camp your spawn if possible. You also have constant Scouts as Support, though they are melee only, can be the buggers that end up last hitting you or slipping past with the bomb. Snipers also are Support, though only two spawn each time, can still kill you as easily if not dealt with.

And the last bit is a zerg rush of 8 Giant Heavies, each pocketed by 3 Uber Medics. They come at two of a time, but the next two will show up 20 seconds later. Popping the Uber Medics early is possible, but must be dealt with by your Demo/Sniper if one of the Giant Heavies is too close to the hatch, or it will be the end for you.
Last edited by Datlossit (Inactive, check bio); Oct 11, 2014 @ 11:40pm
Soldier Claus Oct 12, 2014 @ 4:37am 
Originally posted by Datlossit R.I.P GL:
And the last bit is a zerg rush of 8 Giant Heavies, each pocketed by 3 Uber Medics. They come at two of a time, but the next two will show up 20 seconds later.

The next pair doesn't show up until the previous pair's dead.

But yes, people suck at killing these, for some reason.
Botspan Oct 12, 2014 @ 4:52am 
Lack of money and terrible upgrade path means they'll usually die to the Giant Heavy if for some miraculous reason they managed to survive the Super Scout rush and Tanks (usually by crit canteen spam and/or Pyro soft bomb reset).
Gizmo Oct 12, 2014 @ 6:36am 
Originally posted by Datlossit R.I.P GL:
Mannslaughter, easily the hardest official MvM mission by far, outclasses any Expert mission. Wave 3 is the most famous:

You got 12 Super Scouts right off the bat, 2 each every 10 seconds. Six of those come before the two Tanks arrive, which have 12K HP each. The other six will still show up during the Tanks, meaning a stone wall defense is absolutely necessary or one will end up slipping past with the bomb and netting a victory. Even if you do kill the Super Scout as he tries to plant the bomb, it hinders you so much for the rest of the wave, as letting a single robot past without no one guarding it means instant loss, but your likely one man down if someone does defend the bomb.

During all this, a bunch of Soldiers and Pyros start to arrive, 20 each. They will not hesitate to gang up on you and camp your spawn if possible. You also have constant Scouts as Support, though they are melee only, can be the buggers that end up last hitting you or slipping past with the bomb. Snipers also are Support, though only two spawn each time, can still kill you as easily if not dealt with.

And the last bit is a zerg rush of 8 Giant Heavies, each pocketed by 3 Uber Medics. They come at two of a time, but the next two will show up 20 seconds later. Popping the Uber Medics early is possible, but must be dealt with by your Demo/Sniper if one of the Giant Heavies is too close to the hatch, or it will be the end for you.

Well, I checked the wiki, and it says:

"Mannslaughter is an expert invasion mission available on the Mannworks map. It is widely regarded as the most difficult mission in the game."

That answers that question easily enough.
Botspan Oct 12, 2014 @ 6:40am 
brb changing the text to: regarded as the easiest mission in the game.
EyeOculus Oct 12, 2014 @ 6:41am 
You can never thrust the wiki.
Spython Oct 12, 2014 @ 6:43am 
Originally posted by Gizmo:

Well, I checked the wiki, and it says:

"Mannslaughter is an expert invasion mission available on the Mannworks map. It is widely regarded as the most difficult mission in the game."

That answers that question easily enough.
Too vague to tell why that mission is the hardest one.
Botspan Oct 12, 2014 @ 6:44am 
http://i.imgur.com/QPHHtLs.jpg

Didn't save the change though.
EyeOculus Oct 12, 2014 @ 6:45am 
Originally posted by Botspan:
http://i.imgur.com/QPHHtLs.jpg

Didn't save the change though.

aww....
Gizmo Oct 12, 2014 @ 6:50am 
Originally posted by Eye:
You can never thrust the wiki.
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Date Posted: Oct 11, 2014 @ 6:07pm
Posts: 54