Team Fortress 2
zat-bust Mar 8, 2013 @ 5:12pm
Chargin Targe vs Splendid Screen
What are the benefits of each and which should I use in medieval?
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Showing 1-15 of 20 comments
Smugleaf Mar 8, 2013 @ 5:20pm 
The Targe gives more resistance while the Screen does more damage while charging. The screen is better in medieval.
with the screen when u charge at someone it is usualy a one hit kill with your sword no matter the range
Angel Mar 8, 2013 @ 8:46pm 
Simple words, Splendid Screen is an offensive choice, and Targe is a defensive choice.

This still makes no sense, the targe is cracked and missing a huge chunk, you would think screen would also have better defense, but I guess that it is the way they want the shields to operate.
Last edited by Angel; Mar 8, 2013 @ 8:50pm
Sentient_Toaster Mar 8, 2013 @ 8:47pm 
That's true regardless. That is, either shield gives you a full crit with your melee if you swing immediately after a shield bash, regardless of distance. This is a long-standing bug Valve seems uninterested in fixing.

Because a melee crit does 195 points, full-crit + shield bash will kill just about any non-heavy on either shield. There's an argument against using the Screen w/ the Eyelander (or reskins), because if you're using that you want to reliably kill with the melee, and the increased damage on the shield bash may mean that instead your shield bash kills and you don't get the Eyelander kill bonuses.
Octavia Mar 8, 2013 @ 8:56pm 
In Medieval mode, the general choice would probably be the Splendid Screen, due to the lack of explosive and fire damage in the mode, which makes the Chargin' Targe's defensive bonuses lackluster; I can only think of it applying to the first hit of a Caber, a Huntsman Arrow that's lit or someone using the Sharpened Volcano Fragment, all of which are uncommon or inconsistent ways to take damage in Medieval mode.

As Sentient said, the Chargin' Targe won't deal impact damage at close range, which can allow you to secure more Eyelander Heads if you use said weapon, but otherwise, it'd probably be more efficient to use the Splendid Screen. In an actual match, the Chargin' Targe is generally more efficient since it allows you to survive a fair bit of damage from the much more common damage types, and the Eyelander benefit still applies, although it does mean you lose the ability to instantly kill certain classes by using the bash and critical hit in close range, but that's the choice you need to make.

You either go more defensive with the Chargin' Targe, or you go more offensive with the Splendid Screen; there's no wrong answer, but depending on your intended method of play you may favor one or the other, particularly if you're using the Eyelander.
I find the Screen more useful due it giving crits earlier
Sentient_Toaster Mar 9, 2013 @ 12:41am 
Originally posted by (G-S.N) Samson_ () ◕ ᵜ ◕():
I find the Screen more useful due it giving crits earlier

Thing is, it doesn't really c/o a bug.

Equip the Targe.
Walk right up to somebody.
Bash them -- yes, from point-blank range -- and immediately swing your melee weapon. It'll be a *full* critical swing, 3x damage. Sure, the bash itself won't do damage, but the melee hit will still be a full 195-hp crit, and that still instantly kills everybody in Medieval except a 4+-head Eyelander demo (15 hp left), a Soldier (5 hp left), a Heavy (105 hp left), or a Dead Ringer spy (grrr).

Yes, it's a bug (given that it's *supposed* to only give full criticals near the end of a charge) but it's bugged for both shields.

The Screen's differences are
- lower resistances (explosives usually not relevant unless you're up against Caberknights), fire is somewhat relevant)
- bash does damage even from point-blank, rather than near the end of a charge
- bash does a lot more damage

Riys Jun 30, 2013 @ 5:46am 
those aren't bugs. they're ment to be that way.
http://www.youtube.com/watch?v=yUJNyd-pW5c - Splendid Screen
http://www.youtube.com/watch?v=nq2wxICWoSQ - Chargin Targe
Littlefoot Mar 20, 2014 @ 2:15am 
I have to say the chargin targe, i don't have the splendid screen yet.
FaelisongTalim Mar 20, 2014 @ 3:51am 
Originally posted by Riys:
those aren't bugs. they're ment to be that way.
http://www.youtube.com/watch?v=yUJNyd-pW5c - Splendid Screen
http://www.youtube.com/watch?v=nq2wxICWoSQ - Chargin Targe


Originally posted by MarioGuy3:
I have to say the chargin targe, i don't have the splendid screen yet.

DOUBLE NECRO ALL THE WAY ACROSS THE SKY

YEAAH YEAAH YEAAH

IT'S A DOUBLE NECRO!

What does it mean?

...But as of now, Chargin Targe is dominant, but I'd be down to clown with either shield.
not worthy Jun 21, 2015 @ 1:17am 
Chargin
Vlad the Impala Jun 21, 2015 @ 1:19am 
Get 4 heads. Charge into people and watch them just collapse to the ground.
Fumo Bnnuy n Frends (Banned) Jun 21, 2015 @ 1:24am 
Originally posted by zat-bust:
What are the benefits of each and which should I use in medieval?
from a degroot master i can honestly say
tide turner
you start with the chargin targin for the fire arrows
then after you learn to dodge you can use the splendid screen for shield bashing works better with the eyelander for more power and health/speed per head
also the skullcutter if you want to make quick health pakcs out of enemies
after you learn to control swinging you should switch to tide turner
so you can kill easily and chain kill afterwards
which is easy to do on degroot since its such a small map
also
ninja capping with the pain train by launching yourself straight at control point C with the rock ramp
Vlad the Impala Jun 21, 2015 @ 1:28am 
Originally posted by newturtlebread3 senpai:
Originally posted by zat-bust:
What are the benefits of each and which should I use in medieval?
from a degroot master i can honestly say
tide turner
you start with the chargin targin for the fire arrows
then after you learn to dodge you can use the splendid screen for shield bashing works better with the eyelander for more power and health/speed per head
also the skullcutter if you want to make quick health pakcs out of enemies
after you learn to control swinging you should switch to tide turner
so you can kill easily and chain kill afterwards
which is easy to do on degroot since its such a small map
also
ninja capping with the pain train by launching yourself straight at control point C with the rock ramp
People charging up the rocks are great target practice for huntsman/crossbow users
Fumo Bnnuy n Frends (Banned) Jun 21, 2015 @ 1:29am 
Originally posted by 3dge23dge:
Originally posted by newturtlebread3 senpai:
from a degroot master i can honestly say
tide turner
you start with the chargin targin for the fire arrows
then after you learn to dodge you can use the splendid screen for shield bashing works better with the eyelander for more power and health/speed per head
also the skullcutter if you want to make quick health pakcs out of enemies
after you learn to control swinging you should switch to tide turner
so you can kill easily and chain kill afterwards
which is easy to do on degroot since its such a small map
also
ninja capping with the pain train by launching yourself straight at control point C with the rock ramp
People charging up the rocks are great target practice for huntsman/crossbow users
most suck
i constantly play on probably the only regular/solid fanbase degroot server on tf2
and i can honestly say
all the other regular snipers suck as well
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Date Posted: Mar 8, 2013 @ 5:12pm
Posts: 20