Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Having Snipers have to charge up will result in slower, less dynamic gameplay as well as lower skill requirements for one of the best balanced classes in the game.
An uncharged headshot can't kill everyone instantly, that's the point of the whole charging mechanic.
You also have to hit a small and dynamic target (the head) rather than anywhere in the entire body in order to deal 150 damage.
Quickscopes in the game are well balanced (personally I'd like the no-crit limit lowered to 100ms, but that's just me and my Sniper duel bias speaking), stop complaining about 'em.
pfft, bunny hopping quackscopers.
Quickscope is really useful. I don't see any reason why it shouldn't exist.
If Snipers had to fully charge their shots, they'd become even easier for Scouts, Spies, Pyros, etc. The Classic pretty much follows what you're saying. There's a reason very few people use the Classic.
Which is why i don't play him.
No, it's here to stay.
Sorry, it doesnt exist
My point is, average Snipers are very, very rare. It's usually either end of the spectrum. You either get gibusvisions being the fifth Sniper on the team, completely oblivious to their surroundings, unable to hit anything that isn't standing completely still, basically - wasting the spot on the team. On the other, we get guys with such ridiculous aim they can pull off point-blank quickscopes on full-boost BFB Scouts. (This is literally as good as your aim can get in this game. Further improvement is not necessary at this point, since there isn't really anything faster.) If someone could confuse an absurdly good player with a cheater, then that's the situation that justifies it. (Well, except maybe pulling off repeated headshots on invisible Spies.) On the other hand, that means the guy has technically no hard counters outside of getting a jump on the guy (or being an exceptionally sneaky Spy) or outsniping him (which would require similar - read: absurd - amount of skill). Those guys are the most likely to pubstomp.
Of course, it does take a lot of skill to get this good, but it does destroy the fun if you just want to pub and no matter what you do you can't bring this guy down. Now with average-skill players this would be possible, but considering that these days the winning team is not the one with better tactics or strategy, but the one who got less of the "useless" kind of players...
That is all I have to say on the topic.
(Also, I don't think I will be returning here, so any rebuttals are going to be directed more-or-less at a wall. Don't even try to waste your time.)
M80 i will focking 420 Qwikskope u