Team Fortress 2
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Fuzzerdom Mar 27, 2015 @ 6:19pm
Do you find spawn camping fun?
Is spawn camping fun or not? Is it okay if done only for a little while or is it still okay if done the whole round? Do you consider it as normal playing?

Personally I take long spawncamping as mark to leave the server because teams are unbalanced. It is no longer fun for RED or BLU. Some might enjoy it but I really don't.
Last edited by Fuzzerdom; Mar 27, 2015 @ 6:37pm
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Showing 1-15 of 99 comments
Well in some game modes it's actually the point, but in others its annoying. But really if the team lets that happen it's their fault.
terg Mar 27, 2015 @ 6:20pm 
spawncamping is the meanest thing you can do in TF2.
espacially on Turbine. That's the main reason I don't like the map. It's too easy to spawncamp it.
Yes you just got pushed back to spawn plus its delicious to see the rage >:3
Dustman121 Mar 27, 2015 @ 6:21pm 
For any other game, no. for TF2? Yes. I don't mind spawn camping at all in this game. Because there's just so many options to deal with it. Namely class changes and ubers.
Dead Mar 27, 2015 @ 6:25pm 
Yes. In my eyes, if a team is getting spawn camped bad, it is their own fault. They should be able to use teamwork and actually be good at the game to be able to leave spawn. When I see people complain about spawn camping, I see a bunch of lazy people not wanting to do anything so they blame their own failure on the other team.
60 Mar 27, 2015 @ 6:27pm 
Originally posted by Zer0xy:
Yes. In my eyes, if a team is getting spawn camped bad, it is their own fault. They should be able to use teamwork and actually be good at the game to be able to leave spawn. When I see people complain about spawn camping, I see a bunch of lazy people not wanting to do anything so they blame their own failure on the other team.
Some maps are much easier to spawncamp than others. CTF comes to mind.
terg Mar 27, 2015 @ 6:28pm 
Originally posted by Golden:
Originally posted by Zer0xy:
Yes. In my eyes, if a team is getting spawn camped bad, it is their own fault. They should be able to use teamwork and actually be good at the game to be able to leave spawn. When I see people complain about spawn camping, I see a bunch of lazy people not wanting to do anything so they blame their own failure on the other team.
Some maps are much easier to spawncamp than others. CTF comes to mind.
*cough*Turbine*cough*
Fuzzerdom Mar 27, 2015 @ 6:29pm 
Originally posted by Lazy ThatRandomGuy:
Originally posted by Golden:
Some maps are much easier to spawncamp than others. CTF comes to mind.
*cough*Turbine*cough*
Nucleus? Nucleus.
Originally posted by Zer0xy:
Yes. In my eyes, if a team is getting spawn camped bad, it is their own fault. They should be able to use teamwork and actually be good at the game to be able to leave spawn. When I see people complain about spawn camping, I see a bunch of lazy people not wanting to do anything so they blame their own failure on the other team.
http://steamcommunity.com/sharedfiles/filedetails/?id=402617314
Someone that understands.
terg Mar 27, 2015 @ 6:31pm 
Originally posted by NikkX-senpai:
Originally posted by Lazy ThatRandomGuy:
*cough*Turbine*cough*
Nucleus? Nucleus.
Difference is, Nucleus' spawn has multiple exits to flank the spawncampers.
Most CTF maps don't have this.
nah, its not that fun, but have to say they added some options to get out. uber is kinda long to charge though. by that time you could lose a point or two. but bonk is instant, short circuit and quickybomb launcher(to clear stickies) can be used too. then dead ringer, chargin-targe or even fist of steal to some degree.
60 Mar 27, 2015 @ 6:32pm 
Originally posted by Lazy ThatRandomGuy:
Originally posted by NikkX-senpai:
Nucleus? Nucleus.
Difference is, Nucleus' spawn has multiple exits to flank the spawncampers.
Most CTF maps don't have this.
I don't think you can be flanked if you stand near the stairs to the balcon?
60 Mar 27, 2015 @ 6:33pm 
Originally posted by ah| Brave conscript:
nah, its not that fun, but have to say they added some options to get out. uber is kinda long to charge though. by that time you could lose a point or two. but bonk is instant, short circuit and quickybomb launcher(to clear stickies) can be used too. then dead ringer, chargin-targe or even fist of steal to some degree.
It's more a problem on KOTH. Time are valuable so spawncamping is really effective if.
Fuzzerdom Mar 27, 2015 @ 6:35pm 
Originally posted by Lazy ThatRandomGuy:
Originally posted by NikkX-senpai:
Nucleus? Nucleus.
Difference is, Nucleus' spawn has multiple exits to flank the spawncampers.
Most CTF maps don't have this.
Well 2fort has 2 spawns just like well, sawmill has 3 doors, turbine has 2 doors and 3 ways to get to the battlefield, doublecross has 2 doors and one "drop". So basically you need at least 2 people to guarantee 100% spawncamp :)
Originally posted by Lazy ThatRandomGuy:
spawncamping is the meanest thing you can do in TF2.
espacially on Turbine. That's the main reason I don't like the map. It's too easy to spawncamp it.

I don't see that much camping there anymore, as much as like 3 soldiers or demos going there, ♥♥♥♥♥♥♥ ♥♥♥♥ up, then leaving.
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Date Posted: Mar 27, 2015 @ 6:19pm
Posts: 99