Team Fortress 2
The Scout May 24, 2015 @ 12:37am
Is Scout really a bad class?
As of late, I've been seeing a lot of bashing on Scout, claiming it's a $h!tty class that takes little to no skill to play. What I want to know is, why do people feel this way? Is Scout a bad class? I don't really think so.
Last edited by The Scout; May 24, 2015 @ 12:38am
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Showing 1-15 of 65 comments
JComix May 24, 2015 @ 12:39am 
There is no such thing as a bad class, they are all equal.
Last edited by JComix; May 24, 2015 @ 12:39am
The Scout May 24, 2015 @ 12:41am 
Well apparently not to some. There's always those group of players that claim one class is for n00bs while the other is for advanced players. ex. Pyro = N00b Sniper = Pro
Gilly May 24, 2015 @ 12:41am 
No. Pros consider Scout to be the closest class to being OP due to high mobility, speed and damage output along with being able to choose the majority of engagements. It takes a lot of practice though, no one can just pick up and play Scout because he has one of the highest skill floors in the game.

Don't listen to butthurt potatoes.
The Scout May 24, 2015 @ 12:45am 
Originally posted by Gilly:
No. Pros consider Scout to be the closest class to being OP due to high mobility, speed and damage output along with being able to choose the majority of engagements. It takes a lot of practice though, no one can just pick up and play Scout because he has one of the highest skill floors in the game.

Don't listen to butthurt potatoes.
I have to say I agree with you 100%. Too bad people are too ignorant to know the potential of each class, rather than just call everyone n00b for whatever reason. Butthurt to the max.
Gilly May 24, 2015 @ 12:54am 
Originally posted by Thunderscunt Krazy:
I have to say I agree with you 100%. Too bad people are too ignorant to know the potential of each class, rather than just call everyone n00b for whatever reason. Butthurt to the max.
I find that most people who talk ♥♥♥♥ are either ♥♥♥♥ themselves or I've found out they main a class that doesn't really go anywhere in terms of skill ceiling like Pyro, Engie or Heavy.
YourPeepingTom May 24, 2015 @ 12:55am 
I don't think so, scout takes skill to play because you have to react faster because scout is fast, not to mention if you're a good scout you jump around a lot and that's harder for aiming. if anything I'd say soldier and heavy are the easy to play loadouts
drooskie May 24, 2015 @ 1:03am 
Absolutely not, No class is "bad"

He's pretty much overpowered at higher levels of play. Though, not incredibly.
He takes skill to play for sure. He's not exactly "hard" to play though. He's hard to master like most classes.

Only a delusional and/or ignorant person would ever say Scout is a "bad' class. Even if I do hate the class.
Last edited by drooskie; May 24, 2015 @ 1:03am
Pakaku May 24, 2015 @ 1:04am 
People whine a lot when they lose. They tend not to when they win.
Scout has speed yes, scout is annoying yes but what happens if he misses every shot and cant dodge? he dies. If a scout cant aim and dodge they are easily dispached. It takes a lot of skill to play every class and every class requires different skills to be played well.
DrunkenQueen May 24, 2015 @ 1:19am 
Who needs Scout in Attack/Defend, Payload maps?
E.g Gold rush, Dustbowl
Dead May 24, 2015 @ 1:41am 
Bad class or bad player?
Scout is the class I've played for the shortest time because it has one of the highest skill floors. A noob Scout is virtually worthless whilst a noob Heavy or Pyro can usually do some damage.

I was playing on a payload map when an enemy scout (defending) ripped pieces out of what was a reasonably competent attacking team. Even where he didn't kill he inflicted so much damage that my heavy needed to constantly retreat to heal. He was so fast that it took an awful lot of effort to kill him tying up three attackers at a time.

The huge popularity of the game long after its release speaks of a very good game balance which the occasional (legitimate) super weapon damages but doesn't destroy.

In my view, hackers and the odd super weapon apart, in TF2: -

1) The best teams invariably win. Best is a combination of individual skill, loadout, tactical experience, and actual team work.
2) If there were bets on games the team with the most Soldiers and Demomen in would generally win. Partly because Demomen and Soldiers are difficult to play well so they tend to be played by more experienced players (arguable re soldiers), partly because their area attacks with high damage delivered from a distance are so lethal (in the twentieth century artillery killed more people in wars than any other weapon).
3) There is no super class but Demomen, Soldiers, and to a lesser extent heavies and pyros tend to be more self sufficient than most. A team disproportionately composed of spies, scouts, and snipers will very rarely win a payload round whilst it is conceivable that an all soldier or all demoman team could win.

S.x.
Last edited by Gallifrey - CSSC Gaming Founder; May 24, 2015 @ 1:48am
Frantastick May 24, 2015 @ 1:52am 
Eh.

Scout is kind of unfair in that he can cover his counter with good movement, but I guess if VALVe made him that way, it was meant to be that way. I put my faith in lord GabeN.

No not OP. Not with stock anyway.
Last edited by Frantastick; May 24, 2015 @ 1:56am
$hark May 24, 2015 @ 1:54am 
I've thought for a long time that scout, despite being my main class, is the most underpowered class. He is weak and his weapons are not very amazing either, even though he has a very good shotgun. Whenever I got a kill as a scout, it felt awesome to get a kill because it was difficult. Now I don't really think scout is underpowered anymore, because he has mobility and his weapons are just as powerful as things such as the rocket launcher at close range but him being OP seems out of the question for me. The soldier and demoman both have faster rollouts and more powerful weaponry. His low health makes combat-especially at close range-quite risky.
Frantastick May 24, 2015 @ 1:56am 
Originally posted by ☾CK☽$hark:
I've thought for a long time that scout, despite being my main class, is the most underpowered class. He is weak and his weapons are not very amazing either, even though he has a very good shotgun. Whenever I got a kill as a scout, it felt awesome to get a kill because it was difficult. Now I don't really think scout is underpowered anymore, because he has mobility and his weapons are just as powerful as things such as the rocket launcher at close range but him being OP seems out of the question for me. The soldier and demoman both have faster rollouts and more powerful weaponry. His low health makes combat-especially at close range-quite risky.
:D Oh you.
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Date Posted: May 24, 2015 @ 12:37am
Posts: 65