Team Fortress 2
KA-BooM Mar 9, 2015 @ 9:05am
Skill vs Luck in TF2
opinions?
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Showing 1-15 of 26 comments
Bows = luck
Everything else = hats = skills
Captain Demozan Mar 9, 2015 @ 9:07am 
"Skill always beats luck, ya weasel." ~Sniper
Random Cris = Luck
Hats = Self-esteem =Skill

Also, #fnaf3sucksmonkeyballs.
j. Mar 9, 2015 @ 9:13am 
Both.
Luck. luck can gis you skill
Dayal Mar 9, 2015 @ 9:21am 
Originally posted by Mashpit | Squid:
http://files.gamebanana.com/img/ico/sprays/51e9ed593e47c.jpg
Oh boy, it's been ages since I last used that spray and it's also right in some way.
Jimmy Hunter Mar 9, 2015 @ 9:36am 
I still don't see how the huntsman is called the lucksman. I never have my arrows that should be a bodyshot hit fora headshot. Hell half my arrows aimmed at their head hit their shoulders and don't net me an easy kill.
Blessed Evelyn (Banned) Mar 9, 2015 @ 9:37am 
Originally posted by Jimmy Hunter:
I still don't see how the huntsman is called the lucksman. I never have my arrows that should be a bodyshot hit fora headshot. Hell half my arrows aimmed at their head hit their shoulders and don't net me an easy kill.
https://www.youtube.com/watch?v=YIZQsJvb6Hw

There. Yes, he's the asshat who said "All defaults are bad". I don't care.
Last edited by Blessed Evelyn; Mar 9, 2015 @ 9:38am
Ace42 Mar 9, 2015 @ 10:24am 
Originally posted by Jimmy Hunter:
I still don't see how the huntsman is called the lucksman. I never have my arrows that should be a bodyshot hit fora headshot. Hell half my arrows aimmed at their head hit their shoulders and don't net me an easy kill.

It's probably because players don't understand how the collision hull works; and thus go "oh, this PROJECTILE didn't look like it was on target for the HITSCAN hitbox, derp, that means it's a miss!" Also, projectiles aren't lag-compensated, so a lot of default interp herp-a-derps misjudge its position.
Last edited by Ace42; Mar 9, 2015 @ 10:24am
drooskie Mar 9, 2015 @ 11:33am 
Originally posted by Ace42:
Originally posted by Jimmy Hunter:
I still don't see how the huntsman is called the lucksman. I never have my arrows that should be a bodyshot hit fora headshot. Hell half my arrows aimmed at their head hit their shoulders and don't net me an easy kill.

It's probably because players don't understand how the collision hull works; and thus go "oh, this PROJECTILE didn't look like it was on target for the HITSCAN hitbox, derp, that means it's a miss!" Also, projectiles aren't lag-compensated, so a lot of default interp herp-a-derps misjudge its position.
The collision hull is like a ♥♥♥♥♥♥♥ refrigerator. It's pretty big. At least from what I've seen. It's still kinda BS.
trash Mar 9, 2015 @ 11:36am 
Originally posted by Jimmy Hunter:
I still don't see how the huntsman is called the lucksman

it's because you can spam it at a corner and instakill any poor schmuck that's unlucky enough to be turning the corner
drooskie Mar 9, 2015 @ 11:37am 
Originally posted by slop:
Originally posted by Jimmy Hunter:
I still don't see how the huntsman is called the lucksman

it's because you can spam it at a corner and instakill any poor schmuck that's unlucky enough to be turning the corner
The memories....
Pyrelancer Mar 9, 2015 @ 11:52am 
"A REAL texan, would of dodged that."

I frankly can't count just how many people failed to dodge a random crit rocket coming from twelve meters away. They just stare at it and go "WooOOoo-"*explosion noise as gibs fly all over*

Theres a line between them somewhere. Its just im oblivious to it.

And yes, supposedly, hats can = skill. Not as in Gibus = auto scrub and unusual = auto pro.

I mean the effect it has on the human mind: "My god. I got a hat. I HAVE to kill people now, otherwise it won't give them a killcam of my sexy new gibus."

Thats what I thought in my head three years ago. :spycon:
dalttran Mar 9, 2015 @ 11:54am 
Originally posted by slop:
Originally posted by Jimmy Hunter:
I still don't see how the huntsman is called the lucksman

it's because you can spam it at a corner and instakill any poor schmuck that's unlucky enough to be turning the corner
pretty much >.>
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Date Posted: Mar 9, 2015 @ 9:05am
Posts: 26