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I am fantastic as Scout in TF2 Classic because he's got a good weapon—his nailgun. ♥♥♥♥♥♥♥, that's a good weapon. I don't have to be within butt-whiffing range like the Spy to die in like two hits, and I can play to Scout's greatest strength—his speed and double jumping.
And don't get me started on Rocket Jumping—I find it way easier and a lot less frustrating to grenade hop as Demoman, Hell, even the wrangler missile jumping as Engineer is easier than Rocket Jumping and that's technically not how you play his class.
There are A LOT if fun places you can place your sentry when you use the Wrangler + Ranger combo that make everyone's blood boil.
Also, have you tried out scout mge?
It's really fun
I suggest training at tr_walkway a bit. Focus on firing without EVER stopping (don't forget to strafe and not just hold W) and try to maximize damage on bots. Ignore the fact real players would shoot back at you, no point in staying safe until you can get some kills.
Next, scout is fragile and dies easily when hit, sure. The key solution is not being hit. You can easily dodge enemy shots and especially projectiles. Yes even hitscan is dodgeable, just don't be where they are aiming at when they shoot. Soldiers firing under you is harder to deal with but you often can jump around. If there's any corners or cover, you can run behind it between shots too.
Other thing I can recommend is mad milk, throw it and you'll be able to heal away any damage opponent deals to you. Sometimes allows to outdamage heavy.
Last but not least, you can sometimes borrow a trick or two from spy's moveset – try to not be noticed, then go and get a kill quickly – and disengage before enemy realizes what's going on.
All in all, training, bravery, practice, experience and tactics. Nothing impossible.