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And the total neglect of Engineer who seems to have supposed to play a larger role in the story.
And the sudden moral "conflict" of Miss Pauling with Australian that felt shoehorned in.
And the resolution of Scout's relationship with Pauling within a page FOR NO REASON
In the end of issue 6 Engi states that with by consuming all the australium, Administrator only had, like, an hour to live. That is barely enough time for any conflict.
all of the tfc thing was weird and meaningless and the author probably realized that. hence why theres not a single mention of it
I really wanted them to confirm they're father and son by having them meet up and have a moment or something, but hon hon Spy off panelled him.
Le sigh
I think the Administrator’s motives were like a Breaking Bad type deal where she keeps Zepheniah alive and suffering as revenge for his wrongs (I assume killing her parents in some way? I think the first panels are supposed to explain her motive). I feel like they had to make it up because they didn’t know where the plot was going in 2017. Could be why it feels shoehorned in.
The Scout Pauling thing is mad stupid but I never felt it was important enough that it ruins the comic. Engineer is wasted, and so are most of the mercs other than Scout and Soldier (the writer’s seemingly favorite characters).
Pauling has a whole character arc in three pages or so. That was weird. Of course the Merasmus stuff was dumb and out of place too.
Otherwise I was left satisfied enough.
The main premise of the game and comics is that the mercs enable feuds and plots that have stretched long past any semblance of sense (Redmond/Blutarch trying to kill/one up each other, Gray’s desperate hunt for the administrator/to get Australium she’s already used, etc…). The ‘cohesive story of tf2’ was therefore pretty much always driven by the incredibly petty and trivial plots of unhealthy ambitious and obsessive figures who, for whatever reasons, gained way too much power and wanted even more for their plans.
It’s then kinda fitting imo that the character who held the oldest deepest grudge of them all would wind up playing out their schemes until they’d forgotten what they were even doing it for in the first place