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its not that simple
They turned a fun game into some weird conditional shooter where you have to think before shooting and obey griefers if you don't want to get insulted and votekicked, which, I think, is nonsensical.
TF2 allows you so much freedom of interaction through gameplay moments, friendlies diminish and twist it to suit their narrative in order to justify their griefing behavior.
The """culture""" is really bad though, and creates constant conflicts.
Their culture being crouchwalking around while their teammate is dying in front of them, votekicking and insulting players for playing where they are supposed to?
I guess I don't get it..
It's what friendlies do, the game in question is about killing people and interacting with it through gameplay moments. There are games like VRChat made for friendlies, but instead of going to their places, they self-insert themselves in TF2 and dictate people not shoot.
There are literally friendly community servers made specifically for friendlies.
Every argument made in favor of friendlies could be made for cheaters and it would make as much sense.
Please reconsider your viewpoint:
This. though it seems common sense is not so common.
Friendlies do the exact same things.
The exact same things you say in favor of friendlies could be made for cheaters and it would make as much sense.
The only people who like cheaters are cheaters and their supporters, same goes for friendlies. Actual players are not fond of them.
Both ruin normal gameplay for actual players. Both are out of place. Both are disruptive and detrimental for the game. Both are forbidden by rules.
I want to hear, or, rather, read your reasoning behind this question..
You really think pro-queers support friendlies but anti-ones don't?
Because it's incorrect, it entirely depends on individual.
There are queers who dislike them, and right-wingers who support them.
- https://steamcommunity.com/groups/UEtFaWtC/discussions/0/4027970145569147310/
I'm okay with Casual timeouts too, or:- https://steamcommunity.com/app/440/discussions/0/2798376099451753871/
so everyone is happy.But people are complaining about a couple of cloudwatching Snipers on the enemy team who made them lose the match because they didn't play how they want, that's tough..
Also, it's more about toxic pricks rather than friendlies as a whole. They don't have the authority to force a truce in the lobby they are in, and if they keep complaining about being killed, they simply aren't friendlies.