Team Fortress 2
How do you spot cheaters?
How do you spot cheaters?
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Showing 1-13 of 13 comments
Mina Jan 25 @ 5:32pm 
Its pointless because no one kicks and half of tf2 cheats I just allow them but its these things -

autoaim autoprojectile that follow you or snaps. Demomen soldiers with no damage falloff so rockets/stickies from afar deal point blank damage. Perfect pre aim because of outlines of everyone or everything and 3rd person toggle. Medics without healing penalties and uber build similar to pre game rounds. latency manipulation so you can watch yourself get backstabbed far away. autobackstab if you walk into an enemy spy from behind youll be facestabbed without them moving at all. Heavies without bullet spread so its a second to die as if they had kritz

Also spectating is pointless they see whos watching and can toggle quickly to play normal
Last edited by Mina; Jan 25 @ 5:41pm
You die and spectate them. After dying about 30 times you have enough time to see if they are snapping towards the enemy like an aimbot or if their "predicton" skills seem to indicate wallhacks (note that if a party member got autobalenced, they might know the other team's positioning without cheating). Also after dying about 30 times, the round is over and too late to call for a kick, unless it's hightower or 2fort. Whose dumb idea was it to remove team spectate?
Originally posted by tiberiansun371alexw:
You die and spectate them. After dying about 30 times you have enough time to see if they are snapping towards the enemy like an aimbot or if their "predicton" skills seem to indicate wallhacks (note that if a party member got autobalenced, they might know the other team's positioning without cheating). Also after dying about 30 times, the round is over and too late to call for a kick, unless it's hightower or 2fort. Whose dumb idea was it to remove team spectate?
Spectating isn't a clear cut giveaway since cheats inform the user when they are being spectated and by who. They could just toggle off until you stop watching

You could technically keep watching them I guess, force them to keep toggled off, but then you don't get to play the game.
Last edited by UNBREAKABLE; Jan 25 @ 6:06pm
How would a cheater even know if they are being spectated? That is server side infromation that should onyl be sent to the person on team spectator, so no matter what modifications the cheater made to his computer, there shouldn't be a signal
there is no one size fits all rule since every cheater has different smarts and methods of concealing their cheating ranging from the obvious to unnoticeable
Originally posted by tiberiansun371alexw:
How would a cheater even know if they are being spectated? That is server side infromation that should onyl be sent to the person on team spectator, so no matter what modifications the cheater made to his computer, there shouldn't be a signal
Cheat clients tell the cheater when they are being spectated.
Originally posted by rocketgreentea:
Cheat clients tell the cheater when they are being spectated.

Wow I just saw a video of someone demonstrating tf2 cheats and it did exactly as you said. So now my question is... why on earth does Valve let a player know when they're being spectated?
if you play as a spy, they see you anyways
download cheats and become cheater, so u will easily spot other cheaters :3
JUST UNISTALL THE GAME
it takes time to be able to tell. I remember when I first started for my first 100hrs I thought everyone that killed me was cheating. After you get some time under your belt it becomes more obvious. Now I can tell the difference between who is cheating and who is just good.
Simple, playing as sniper.
Depends on the class and cheat type, but here are some simple pointers:

Cheaters with hits can tend to have silent aim, and it can be hard to detect, but a good tell is if they shoot, flick to the target and return to the area they were aiming at. So they don’t directly shoot but still kill/deal damage. Also picks up on invisible spies. Projectile silent aim is more blatant and easy to detect, where the projectile doesn’t match up with where the crosshair is aiming.

Critbucket cheats abuse the RC calculator for on demand crits. A tell is suspiciously high random crits.

FaN/soda popper scouts sometimes use a “double tap” cheat, enabling them to fire 2 shots almost on top of each other so they can drop heavies in what looks like one non-crit shot. Typically also paired with silent aim

Wall hacks let cheaters see where you are through any wall or floor or ceiling. also highlight invisible players and they tend to shoot at you before even know they’re there. But this can be hard to detect unless it’s blatant
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Date Posted: Jan 25 @ 4:27pm
Posts: 13