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hl2 only looks slightly older since brushwork made up a large majority of the details in the level
Should be replaced with hyper realism, like all good games.
Anyways I’m not here to argue about bait.
I’m here to see what is peoples opinions and possibly takes on tf2’s graphics.
Yeah, the blood is not that great and also the gibs look super bad.
The lighting in source engine games looks alright in some occasions.
Matter of fact, it’s so red I can’t see anything anymore. It’s just a gushing red everywhere I look. Could be the rusty butter knife I gouged my eyes out with
Textures could be improved (e.g. you can count the pixels of some of the grass textures in mossrock)
Add the reflective water from mercenary park to all the other maps (there is even a mod for this)
The models are a bit low poly. The sfm version is way better imo.
Shadows are kinda garbage, you can see them through walls and they look all kinda low res.
You could add reflections to metal and other properties (tf2c does this)
Grass/flowers/etc all have low resolution. You can count the pixels if you look in to them.
Need more skyboxes imo, we only have like 6 or so.
Rain and snow could use some touch up, they are just a couple of pixels
Fog could also be better, it's just a single png and not actual fog fx
Lighting doesn't look that good in certain areas/look unnatural sometimes.
Something similar to rtx would be nice
Trees look kinda weird when it's bright. They look all a bit too glowy and barely any shadows on the leaves.
The fx of some weapons need a touch up. They look all a bit boring and kinda old.
Glass could be better, doesn't have good reflections imo.
Some god rays from the sun might be cool
Tbh I could list 30 more but I dont wanna write all that.