Team Fortress 2
sick duck (Banned) Apr 9, 2014 @ 2:24am
"spy" call key on TF2 controls menu
Why not? It seems like it's important enough that it should have had a key bind of its own all along imo.
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Showing 1-10 of 10 comments
kopaka gaming Apr 9, 2014 @ 2:29am 
Pretty sure with the help of some console commands it could be done.

Is X+2 really that hard?
Sebenza Apr 9, 2014 @ 2:30am 
Open console or autoexec.cfg and enter:

bind [desired key] "voicemenu 1 1"

for example
bind b "voicemenu 1 1"
Last edited by Sebenza; Apr 9, 2014 @ 2:30am
Conga Lyne Apr 9, 2014 @ 2:31am 
it's X then 2

is it really that hard? I don't want a game with 2M quick binds
sick duck (Banned) Apr 9, 2014 @ 2:43am 
It should be in the options menu.
Sebenza Apr 9, 2014 @ 2:44am 
Originally posted by DemoPan (mvm worker! hire me):
it's X then 2

is it really that hard? I don't want a game with 2M quick binds

In his defense, the time to press another key might be too much when it comes to warning your Medic. Thankfully, this game allows for extreme flexibility when it comes to modifying your controls, and especially this one (as well as "POOTIS PENSER HERE!") are very handy.
sloppy slaytime (Banned) Apr 9, 2014 @ 3:08am 
Originally posted by .benza:
Open console or autoexec.cfg and enter:

bind [desired key] "voicemenu 1 1"

for example
bind b "voicemenu 1 1"
Maple (Banned) Apr 9, 2014 @ 3:10am 
I have like
A gaming mouse
With buttons
On the side
So
Voice commands
Are s00per esy
Git gud
sick duck (Banned) Apr 9, 2014 @ 3:10am 


It should be in the options menu.
Maple (Banned) Apr 9, 2014 @ 3:11am 
Originally posted by wheres waldo:
I should get a gaming mouse with buttons on the side
Last edited by Maple; Apr 9, 2014 @ 3:11am
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Date Posted: Apr 9, 2014 @ 2:24am
Posts: 10