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To lower key price you need many unsolds at current range or lower.
Lack of new content outside of mann vs machine and a crap ton of reskins and re-washed ideas can slowly kill TF2 much like the rabid increase of keys can cater traders away.
Only one update for MvM in 2013 is that.
Then you have the halloween update that only focused on one map with real yet really, unbalanced spell spam slamming content.
Then birthed more hats, to fall down in price thanks to bp.tf.
quite sad really, valves too busy working on any game other than tf2 and half life 3
I didn't know keys had a shortage, did people start deleting the keys or were most of those keys duped? i gotta go look that story up.
Paragraph two
It's so sad but it's so true.
Your post is wrong.
I'll thank AcesGamer for saving me time, I'll copy/paste what he said on steamrep.
http://forums.steamrep.com/threads/backpack-tf-price-maipulation.30216/page-3
"Except this is wrong. The way the website is set up, the way prices are dictated, and the way the community (and especially admins) participate in suggestions makes it very much like a bible, and not merely a reference. A good example is key prices: Whenever a new price is set, every single outpost trade jumps up to follow the "guideline". Anything set lower immediately gets flamed or shut down. You may think high and mighty of your website, but that's not how the community sees it.
In addition to this, you cannot advertise the website as "community driven prices", when it's quite the opposite; Absolutely incompetent admins dictate whether their opinion (which is much better and informed than the rest of the community, obviously) overrides proof given by actual traders. Coming to mind are key suggestions accepted where 20 or so handpicked trades where people are selling for 0.11 more, is considered enough proof to raise the price ceiling, when those trades are in reality an exception. (Mind you these suggestions also had somewhere near -800 votes) Now I know your answer to this will be: "Admins accept suggestions on proof provided, not on community votes", and that's fine, except 20, or even 30 or 40 trades out of mere thousands is NOT the majority of what the entire community is currently selling/buying for.
The exact same goes for unusuals: "proof provided" is mostly c/o's that may have been on impulse, or shady offers. In fact, to test this myself, a while ago I made a suggestion on the price of my Eerie Swagman's Swatter to raise it to around 5 buds, showing my outpost trade as proof. The only time I had been offered 5 buds was in cash by a shady individual that I rejected. Guess what? The suggestion was accepted.
I'd even go as far as to say that backpack.tf is the worst website in the TF2 community (trust me, that's a pretty hard award to get). The original intention behind it being a more fair and community driven "spreadsheet", but it just turned out to be quite the opposite -- Incompetent admins deemed as the most trustworthy pricecheckers, corruption by key traders (Just go and review old key suggestions to see for yourself), ridiculous advertisement and plugins being put everywhere, further enforcing this "Bible" concept, etc."
I still use it.
Would you care to send the link rather than complain?
And if it does exist and it does have proof, any one who ever suggested a price on backpack.tf can find 20x more proof saying otherwise.
Do they do things to increase their own value at times? Maybe. But I mean I could be worse[tf2spreadsheet.traderempire.com].