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So? Their loss for skipping the point of the contracts.
What does that have to do with anything that is being said? If Valve doesn't give a ♥♥♥♥ about people literally ♥♥♥♥♥♥♥♥ on their servers by DDosing them, why do you think they'd give a ♥♥♥♥ about "controlling" sourcemod? Who cares if people are too lazy and skip the contract part and go straight to the reward via community servers? The literal point of the contracts is to do the objective in them, the rewards are just a bonus because they're so minicule. So it's literally their loss to remove the point of the contracts. Just give people the option to do them on community servers, nothing of value would be lost. Unless you're extremely worried that people would farm a couple of cents.
Keep in mind the skins you receive can be sold and traded, so Valve would never endanger the economy like that.
Double edged sword, implement community server contracts, but make the rewards untradable if you do them on a community server.
That's the entire point: Skins
Usually contracts, on first week of their launch have bonuses, not to mention due to new skins hitting the market you can bank out on a lot of cash if you are early enough, most people lust after making profit, so not everyone would be fine with it.