Team Fortress 2
Contracts in Community servers
I wish you could do the Halloween contracts in community servers because I literally cannot complete them without so much effort due to the bots either taking over the server or lagging it out. It's been hours of trying Ghost Fort lobbies and I'm at 15 out of 100. I'm going insane. I know the contracts can be farmed but it's better than not being able to do it at all.
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Showing 1-15 of 18 comments
xo Oct 18, 2021 @ 10:18pm 
maybe cope?
Mono Oct 18, 2021 @ 10:18pm 
Originally posted by xo:
maybe cope?
Sneed.
jap Oct 18, 2021 @ 10:24pm 
Originally posted by Nullify:
Originally posted by xo:
maybe cope?
Sneed.
mald!
Nobody Oct 18, 2021 @ 11:28pm 
That I don’t mind if it’s community server if valve don’t do ♥♥♥♥♥♥♥♥♥ about bots
WE are in the beam. Oct 18, 2021 @ 11:42pm 
That will never happen, because map makers would be able to make maps in which you could complete contracts very fast or instantly.
Last edited by WE are in the beam.; Oct 18, 2021 @ 11:43pm
Dayal Oct 18, 2021 @ 11:52pm 
Originally posted by WE are in the beam_:
That will never happen, because map makers would be able to make maps in which you could complete contracts very fast or instantly.

So? Their loss for skipping the point of the contracts.
WE are in the beam. Oct 19, 2021 @ 12:28am 
Originally posted by Big Shot!:
Originally posted by WE are in the beam_:
That will never happen, because map makers would be able to make maps in which you could complete contracts very fast or instantly.

So? Their loss for skipping the point of the contracts.
Not being able to do contracts on community servers is better than Valve controlling sourcemod..
Dayal Oct 19, 2021 @ 1:10am 
Originally posted by WE are in the beam_:
Not being able to do contracts on community servers is better than Valve controlling sourcemod..

What does that have to do with anything that is being said? If Valve doesn't give a ♥♥♥♥ about people literally ♥♥♥♥♥♥♥♥ on their servers by DDosing them, why do you think they'd give a ♥♥♥♥ about "controlling" sourcemod? Who cares if people are too lazy and skip the contract part and go straight to the reward via community servers? The literal point of the contracts is to do the objective in them, the rewards are just a bonus because they're so minicule. So it's literally their loss to remove the point of the contracts. Just give people the option to do them on community servers, nothing of value would be lost. Unless you're extremely worried that people would farm a couple of cents.
Last edited by Dayal; Oct 19, 2021 @ 1:12am
El Rubio Oct 19, 2021 @ 4:20am 
Originally posted by Spooky Gay Goat:
Originally posted by xo:
maybe cope?
Your father homosexual
Ironic
jap Oct 19, 2021 @ 4:23am 
same casual sucks but if community servers allowed them you could easily exploit them.
Stoned Wendigo Oct 19, 2021 @ 9:55am 
Originally posted by WE are in the beam_:
That will never happen, because map makers would be able to make maps in which you could complete contracts very fast or instantly.
They could literally just make it to where they are completed on community servers as long as it is SV pure and the exact map though. So what if you can possibly exploit it, the focus is to get people playing again with the contracts in the first place so this would only be a complete win.
Hook Master Oct 19, 2021 @ 9:57am 
Can't wait for ///FREE_CONTRACTS\\\ 24/7 CONTRACT_ENGINEER!!!!

Originally posted by Spooky Gay Goat:
So what if you can possibly exploit it
Keep in mind the skins you receive can be sold and traded, so Valve would never endanger the economy like that.
Double edged sword, implement community server contracts, but make the rewards untradable if you do them on a community server.
jap Oct 19, 2021 @ 9:59am 
Originally posted by StaticSpark:
Can't wait for ///FREE_CONTRACTS\\\ 24/7 CONTRACT_ENGINEER!!!!

Originally posted by Spooky Gay Goat:
So what if you can possibly exploit it
Keep in mind the skins you receive can be sold and traded, so Valve would never endanger the economy like that.
Double edged sword, implement community server contracts, but make the rewards untradable if you do them on a community server.
no point in buying a pass with actual money for untradeable rewards.
Hook Master Oct 19, 2021 @ 10:00am 
Originally posted by kaan723:
Originally posted by StaticSpark:
Can't wait for ///FREE_CONTRACTS\\\ 24/7 CONTRACT_ENGINEER!!!!


Keep in mind the skins you receive can be sold and traded, so Valve would never endanger the economy like that.
Double edged sword, implement community server contracts, but make the rewards untradable if you do them on a community server.
no point in buying a pass with actual money for untradeable rewards.
You still get the skins
That's the entire point: Skins
jap Oct 19, 2021 @ 10:05am 
Originally posted by StaticSpark:
Originally posted by kaan723:
no point in buying a pass with actual money for untradeable rewards.
You still get the skins
That's the entire point: Skins
for some people, yes.

Usually contracts, on first week of their launch have bonuses, not to mention due to new skins hitting the market you can bank out on a lot of cash if you are early enough, most people lust after making profit, so not everyone would be fine with it.
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Date Posted: Oct 18, 2021 @ 9:52pm
Posts: 18