Team Fortress 2
lifewill Feb 13, 2021 @ 12:20am
what are your thoughts on half-zatoichi?
I think it works for soldier and demoknight but it is one of the worst demoman weapons.
I really don't like that stat that says that it can one-shot an other user of the same weapon.
I don't play demoknight that much,so I use it on soldier as a finishing tool more often.

but what are your thoughts,do you make it work on the demoman?do you think it needs to be buffed?
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Showing 1-15 of 38 comments
spewks Feb 13, 2021 @ 1:49am 
its good if you use it right like the kunai or black box
rad_knight Feb 13, 2021 @ 1:49am 
it was my sword of choice back in the day and overall i think it does a good job of not having a downside that effects demoknight, but still deincentiveses demoman to use it.
soldier shouldn't have it.
Carbine Feb 13, 2021 @ 1:59am 
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lifewill Feb 13, 2021 @ 3:30am 
Originally posted by Sham!:
slow deploy speed makes it utter junk for anything that isnt full demoknight
I dissagree,for soldier it can be a decent finishing tool,if you have a shotgun equiped then you will not be in much trouble.
it is kinda situational,it is mostly good for maps where you can push your opponents to the wall.

as about demoman I really don't use it on him,I don't see how anyone could make it work for him,I wanted to know if someone has figured out a way to use it on the demoman.
Marukuso Feb 13, 2021 @ 3:42am 
Originally posted by Sham!:
It's possibly the only soldier melee unlock inferior to stock shovel

Equalizer is probably worse ngl, atleast you can pull the zatoichi in medieval or smth.
Cee Feb 13, 2021 @ 3:47am 
Zatoichi is fine for demoknight, but it sucks otherwise. Slow deploy speed sucks sooo much i'd rather have 77% more range and deal 40 damage and deploy quick.

Originally posted by Marukuso:
Originally posted by Sham!:
It's possibly the only soldier melee unlock inferior to stock shovel

Equalizer is probably worse ngl, atleast you can pull the zatoichi in medieval or smth.
Equalizer can work against demoknights with that 300+ crit melee swing and it builds uber.
Last edited by Cee; Feb 13, 2021 @ 3:47am
lifewill Feb 13, 2021 @ 3:50am 
Originally posted by Sham!:
any other melee would do the same job faster, healing 50hp or idk how much it is now is not worth the slow deploy
not to mention you are giving up on using actually good melees like mg, escape plan or whip

it's possibly the only soldier melee unlock inferior to stock shovel

i dont understand how a shotgun is related when talking about melee deploying slow
the other melees don't heal 50% of your max health and give you overheal.

the shotgun makes a great combo with the half-zatoichi since it both helps you defend yourself in close range situations and allows you to injure your opponents so you can finish them off with the half-zatoichi.

also the longer range of the half-zatoichi is not something to underestimate since it makes it slightly harder for people to run away from you.

also the worst soldier melee is the equalizer,most of the time you don't know how much damage you deal and it encorages you to get close to your opponents when you are severely injured and will probably die.(if it at least let you to 1-shot your opponents it would be a little better.)
Marukuso Feb 13, 2021 @ 3:53am 
Originally posted by lifewill:
Originally posted by Sham!:
any other melee would do the same job faster, healing 50hp or idk how much it is now is not worth the slow deploy
not to mention you are giving up on using actually good melees like mg, escape plan or whip

it's possibly the only soldier melee unlock inferior to stock shovel

i dont understand how a shotgun is related when talking about melee deploying slow
the other melees don't heal 50% of your max health and give you overheal.

the shotgun makes a great combo with the half-zatoichi since it both helps you defend yourself in close range situations and allows you to injure your opponents so you can finish them off with the half-zatoichi.

also the longer range of the half-zatoichi is not something to underestimate since it makes it slightly harder for people to run away from you.

This is all based on the assumption that the enemy lets you switch, walk up to them and swing without dealing 100 or more damage making the heal useless, if you are running 4 rockets + 6 shotgun shots couldnt you just, kill the guy instantly?
lifewill Feb 13, 2021 @ 3:55am 
Originally posted by Sham!:
my opinion is also factually correct
suuuuuuuuuuure if you say so.
POPO Sandh (Banned) Feb 13, 2021 @ 3:56am 
Its a damn good weapon for demoknight
Maya Feb 13, 2021 @ 4:14am 
I use this sword often for Demoknight
Using it on Soldier makes this thing too memey
CamoJakIV Feb 13, 2021 @ 6:59am 
It's my most favorite melee weapon for Demoman. Maybe even my most favorite melee in the game. I even ended up getting a strange, and attached a killstreak kit with it because I use it enough to be worth it.

Getting health and overheal with killing blows from it helps me stay in fights longer, and so I don't have to retreat as much.

It's great for Demoknight and Hybridknight, but I can even use it as a Sticky Demo. I just need to know when it's best to pull it out, like when a weakened enemy is pushed into a wall or corner. It also worked surprisingly well when I was practicing with the Stickybomb Launcher using the Booties.
Spartykins Feb 13, 2021 @ 8:06am 
awful on soldier, ok on demo
An Annoyance Feb 13, 2021 @ 8:07am 
It's ok i guess
will i am (Banned) Feb 13, 2021 @ 8:15am 
whip better
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Date Posted: Feb 13, 2021 @ 12:20am
Posts: 38