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it's not bad, it's just not as good as the crossbow
maybe increase the base projectile speed of stock needles and add a needle speed penalty to all the other syringe guns to keep them where they are right now
then add an HP regen while active effect to the overdose and reduce its damage, similar to the amputator
then you can either use overdose+ubersaw for regen+utility, or crossbow+amputator for regen+utility to mix and match based on what you prefer
or just run crossbow+ubersaw for utility+utility if you don't need the HP regen
i think that the speed boost should be buffed, so a medic with full uber could run as fast as a scout.
not only would that be FAR more usful, it would make medic more fun. using The Overdose, quick fix/kritzkrieg, & uber saw, medics could run around the map doing their job, giving the team heals/overheals, while having the speed to run away from demos and heavys with no problem.
Don't misunderstand, I love the crossbow and use it as go-to primary in lobbies or when I play with people I actually know, but on pubs I need a syringe gun to defend myself. That is, the xbow and overdose fill different niches, the one being range heals, the other being able to defend yourself while still providing some utility.
That being said, I run overdose with quickfix/vaccinator or solemn vow/ubersaw. On kritz/stock I prefer normal syringe gun because you arent going to benefit much from speed bonus on slow mediguns, and vita saw is basically -10 hp on fast building mediguns, cause 20% charge is 6 second of healing with quickfix or 4 with vaccinator, and 20% is like only 2% faster with overdose.
It the best syringe gun, it is outclassed by crossbow simply because heal>damage on medic. And range heals>speed, since even at 117% speed you aren't gonna escape a soldier, a scout, a demo, or even a sniper. It is fine as it is, as it is the best self-defense option with fast build medigun
EDIT: quote layout