Team Fortress 2
Cultish_K9 Aug 30, 2024 @ 6:34am
Death wait times killing the game for me
I liked The games art and the gameplay is ok but the way that it punishes you for being new or playing a new character is ♥♥♥♥,there is no reason that I should have to wait almost a minute and a half to respawn. ♥♥♥♥ that,it makes the game not worth the time that i sit waiting around.
Last edited by Cultish_K9; Sep 28, 2024 @ 7:29pm
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Showing 1-12 of 12 comments
jungus Aug 30, 2024 @ 6:37am 
Originally posted by Cultish_K9:
there is no reason that I should have to wait almost a minute and a half to respawn.
Are we playing the same game?
Degmograndfather Aug 30, 2024 @ 6:38am 
Originally posted by Cultish_K9:
I liked The games art and the gameplay is ok but the way that it punishes you for being new or playing a new character is ♥♥♥♥,there is no reason that I should have to wait almost a minute and a half to respawn. ♥♥♥♥ that,it makes the game not worth the time that i sit waiting around.

Its not that long, Have you not played counter strike or Valorant or similar games? Where basically have to wait for a round to end?
This is nothing compared to this.
Last edited by Degmograndfather; Aug 30, 2024 @ 6:38am
Shiro Aug 30, 2024 @ 6:52am 
Originally posted by jungus:
Originally posted by Cultish_K9:
there is no reason that I should have to wait almost a minute and a half to respawn.
Are we playing the same game?
Not sure, OP's profile is private. Maybe he's talking about deadlock?

At any rate, in TF2 respawn times are 10-20 seconds at worst. Still, try to not die. Don't rush into fights you can't win, watch your health (multiple ways to keep it topped, including resupply lockers at your spawn), try to stick with your team. And keep learning.
This sounds like Arena shenanigans at most, which I agree that permadeath can be annoying. Then again, I feel that this is unrelated.
Bad Medic Buddy Aug 30, 2024 @ 7:04am 
CTF has the longest death times. Payload and attack/defend usually have really short death times for blue and manageable death times for red (unless it's embargo)
Tsumugi Aug 30, 2024 @ 7:07am 
Originally posted by Fireschlong #2Broke4MannUp:
This sounds like Arena shenanigans at most, which I agree that permadeath can be annoying. Then again, I feel that this is unrelated.
I will never understand the complaints about having to wait when you die in Arena mode, especially from people who defend VSH which has massively longer wait times. Like bro, just stick with your team, stop running off alone and dying first and you won't have to wait a minute or two, it's that simple. That only map I can even consider this complaint being valid is on Watchtower and that's only because in terms of Arena maps, it's massive.
Originally posted by Tsumugi:
Originally posted by Fireschlong #2Broke4MannUp:
This sounds like Arena shenanigans at most, which I agree that permadeath can be annoying. Then again, I feel that this is unrelated.
I will never understand the complaints about having to wait when you die in Arena mode, especially from people who defend VSH which has massively longer wait times. Like bro, just stick with your team, stop running off alone and dying first and you won't have to wait a minute or two, it's that simple. That only map I can even consider this complaint being valid is on Watchtower and that's only because in terms of Arena maps, it's massive.
My understanding is that player elimination makes the eliminated player sit there and wait, while others are enjoying themselves. This isn't that problematic when it comes to Arena, because matches are typically quite short, but I'm taking into consideration that Battle Royales and some board games (cough cough monopoly) have the same mechanic in a more egregious way.

For BRs, you have a friend who can do nothing else but spectate, and if he wants to play, the team has to throw away a winnable match, or have that friend endure the round until he can play again. You can't even take revenge, because you queue into a new lobby instead of staying in the old one.
For board games, it's even more awkward, because you've got your friend sitting there, and you can't really stop a board game mid-way. They can only hope there's a secondary game for eliminated players.

Tangent aside, this doesn't apply to Arena as much, because again, the wait times are rather short, but player elimination is a dangerous mechanic to introduce. Also yes, VSH suffers from the same "problem", as well as other custom modes like Dodgeball. Then again, as I've established, it hasn't reached problem status.
Last edited by Fireschlong #2Broke4MannUp; Aug 30, 2024 @ 7:22am
Tsumugi Aug 30, 2024 @ 7:28am 
Originally posted by Fireschlong #2Broke4MannUp:
Originally posted by Tsumugi:
I will never understand the complaints about having to wait when you die in Arena mode, especially from people who defend VSH which has massively longer wait times. Like bro, just stick with your team, stop running off alone and dying first and you won't have to wait a minute or two, it's that simple. That only map I can even consider this complaint being valid is on Watchtower and that's only because in terms of Arena maps, it's massive.
My understanding is that player elimination makes the eliminated player sit there and wait, while others are enjoying themselves. This isn't that problematic when it comes to Arena, because matches are typically quite short, but I'm taking into consideration that Battle Royales and some board games (cough cough monopoly) have the same mechanic in a more egregious way.

For BRs, you have a friend who can do nothing else but spectate, and if he wants to play, the team has to throw away a winnable match, or have that friend endure the round until he can play again. You can't even take revenge, because you queue into a new lobby instead of staying in the old one.
For board games, it's even more awkward, because you've got your friend sitting there, and you can't really stop a board game mid-way. They can only hope there's a secondary game for eliminated players.

Tangent aside, this doesn't apply to Arena as much, because again, the wait times are rather short, but player elimination is a dangerous mechanic to introduce. Also yes, VSH suffers from the same "problem", as well as other custom modes like Dodgeball. Then again, as I've established, it hasn't reached problem status.
The thing is, the issue is completely negligible by just not playing like a moron. Too many times I've seen people hop into an Arena server as say Scout, run off alone like it's Harvest, get picked off immediately, and rage quit. Arena is one of the most teamwork-centric modes in the whole game, right next to PASS Time, and yet people would still rather run off thinking they can take the entire enemy team alone than just stick with his teammates, especially the Medic, and win the game.
Mushy M005e🍁 Aug 30, 2024 @ 9:57am 
I have never minded waiting to respawn. There should be some punishment for dying. Besides over the years I have learnt a lot watching other people play while I waited.
Mina Aug 30, 2024 @ 9:57am 
If youre having fun i dont notice
Last edited by Mina; Aug 30, 2024 @ 9:58am
Napoleon Aug 30, 2024 @ 10:19am 
Then die less dumbass
Twright44 Aug 30, 2024 @ 10:56am 
10-20 seconds is def a minute and a half to wait yep
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Date Posted: Aug 30, 2024 @ 6:34am
Posts: 12