Team Fortress 2
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sunrisebyte Jul 13, 2014 @ 5:05pm
Best Mann Co. Crate to open?
Hi all,

I was just wondering what would be the best Mann Co. Crate to open.

Thanks in advance,

~Tettrox
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Showing 1-15 of 120 comments
comfy Jul 13, 2014 @ 5:06pm 
Salvaged.

But talking realistically, #1-25, or ones that give you hats are good, kinda.

Edit - Yesterday I just unboxed a #83 and got a Professional Scattergun Kit, and before that I got a Professional Sniper Kit, so those seem pretty good.
Last edited by comfy; Jul 14, 2014 @ 4:41am
Gizmo Jul 13, 2014 @ 6:32pm 
The Salvaged Crate can give you the Strange Kritzkreig, which is worth 50 buds.
You didn't get it? Oh well, all the other stranges are at least a key anyway.
FaelisongTalim Jul 13, 2014 @ 6:34pm 
Originally posted by Gizmo:
The Salvaged Crate can give you the Strange Kritzkreig, which is worth 50 buds.
You didn't get it? Oh well, all the other stranges are at least a key anyway.

All other stranges are at least a key?

Try selling Strange Scotsman's Skullcutter or Strange Bonesaw for a Key and we can talk.
sunrisebyte Jul 13, 2014 @ 6:36pm 
Thanks all for your opinions.

Is there any crate that's good and doesn't cost $10-$20? I have 20 dollars, but I don't want to spend it on a bad crate.
Zoracs (Banned) Jul 13, 2014 @ 6:39pm 
Any Crate series 1-25. Those are the only crate series that can have unusuals with the burning effect, and since the crates are pretty old, their stuff is decently worth a bit.
sunrisebyte Jul 13, 2014 @ 6:44pm 
Dang it, I just got a strange flamethrower ;-;
FaelisongTalim Jul 13, 2014 @ 6:44pm 
Originally posted by Tettrox:
Dang it, I just got a strange flamethrower ;-;

Enjoy your profit loss of $2.21
sunrisebyte Jul 13, 2014 @ 6:46pm 
Originally posted by RKE Leebron James:
Originally posted by Tettrox:
Dang it, I just got a strange flamethrower ;-;

Enjoy your profit loss of $2.21

;-; Never again Crate #25, never again.
Count Scaphandre Jul 13, 2014 @ 10:59pm 
I've been unboxing the Audition Reels as most of the taunts are just a small loss in profit and not as big as the other crates, plus, a third of the taunts are over a key in value, like the Rancho Relaxo or the Conga, and there's the change of the new Unusual Taunt, which at the moment as going for a lot on Outpost.
doctor sex Jul 13, 2014 @ 11:05pm 
50 buds.... sure i have no idea where you got your information


Originally posted by Gizmo:
The Salvaged Crate can give you the Strange Kritzkreig, which is worth 50 buds.
You didn't get it? Oh well, all the other stranges are at least a key anyway.
Mallet Jul 13, 2014 @ 11:08pm 
Crate #1-#25. Since those can give you the first series of unusual effects.

Originally posted by RKLee Leeevog:
Originally posted by Gizmo:
The Salvaged Crate can give you the Strange Kritzkreig, which is worth 50 buds.
You didn't get it? Oh well, all the other stranges are at least a key anyway.

All other stranges are at least a key?

Try selling Strange Scotsman's Skullcutter or Strange Bonesaw for a Key and we can talk.
Read the post again. He was saying that all other stranges in the first salvaged crate where at least a key worth.
Last edited by Mallet; Jul 13, 2014 @ 11:09pm
FaelisongTalim Jul 13, 2014 @ 11:19pm 
Originally posted by Shimakaze:
Crate #1-#25. Since those can give you the first series of unusual effects.

Originally posted by RKLee Leeevog:

All other stranges are at least a key?

Try selling Strange Scotsman's Skullcutter or Strange Bonesaw for a Key and we can talk.
Read the post again. He was saying that all other stranges in the first salvaged crate where at least a key worth.

Ah.
Handsome Jaques Jul 13, 2014 @ 11:42pm 
Gotta be salvaged crate #30
Dat strange machina tho (turn around for quick profit)
PMR Jul 13, 2014 @ 11:48pm 
I'm just waiting until they go back to normal crates to unbox.
These munition crates are damn stupid.
PMR Jul 13, 2014 @ 11:50pm 
Willing to try my hand at one of the stockpile ones once i get a key swap though.
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Date Posted: Jul 13, 2014 @ 5:05pm
Posts: 120