Team Fortress 2
How many hours do you have to play to be considered a pro or at least non noob/ what items should you have?
Exactly how many hours estimate do you have to accumulate to loss your noob status? to gain pro/veteran gamer status? How many hours should you put in before you have the right to complain? Any other weapons, hats, cosmetics you should have as well?
*heavy's voice* little whinny cry babies *back to normal voice* take notes
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Showing 1-15 of 23 comments
Jul 8, 2014 @ 11:18pm 
You won't get called F2P(unless you wear gibus) at 100, intermediate at about 350, and about 1000 can be considered pro. Also, unusuals and other expensive items show off that you support the game and make people make fun of you less.
Jul 8, 2014 @ 11:18pm 
It's not about hours. It's about how you adapt to situations and how good you are generally or as one specific class. Of course, you will never be instantly good at a class the second you pick the game up and will need quite a lot of hours to learn different tactics etc.

However, I've seen 6000 hour players that are awful, 6000 hour players that are brilliant, 500 hour noobs and 500 hours pros.
Originally posted by DimeTheScumbag kicks butt:
You won't get called F2P(unless you wear gibus) at 100, intermediate at about 350, and about 1000 makes you pro. Also, unusuals and other expensive items show off that you support the game and make people make fun of you less.
sounds about right, but what about people who use the market gardener?
Jul 8, 2014 @ 11:19pm 
Originally posted by DimeTheScumbag kicks butt:
You won't get called F2P(unless you wear gibus) at 100, intermediate at about 350, and about 1000 can be considered pro. Also, unusuals and other expensive items show off that you support the game and make people make fun of you less.
I have 3000 hours overall. I will never be pro at Scout.

Hmm...
Jul 8, 2014 @ 11:19pm 
Originally posted by newturtlebread3 senpai:
Originally posted by DimeTheScumbag kicks butt:
You won't get called F2P(unless you wear gibus) at 100, intermediate at about 350, and about 1000 makes you pro. Also, unusuals and other expensive items show off that you support the game and make people make fun of you less.
sounds about right, but what about people who use the market gardener?
It's just a weapon, doesn't change piss.
Jul 8, 2014 @ 11:20pm 
Originally posted by Dr Potajoi *xL*:
Originally posted by DimeTheScumbag kicks butt:
You won't get called F2P(unless you wear gibus) at 100, intermediate at about 350, and about 1000 can be considered pro. Also, unusuals and other expensive items show off that you support the game and make people make fun of you less.
I have 3000 hours overall. I will never be pro at Scout.

Hmm...
But on some class you will.
Originally posted by DimeTheScumbag kicks butt:
Originally posted by newturtlebread3 senpai:
sounds about right, but what about people who use the market gardener?
It's just a weapon, doesn't change piss.
true, but most people view it as a noob weapon, especially if they are using the new parachute.
K but now the most important question of all, how many hours playing as a class do you need to have before you can ligitmantely complain and not be scollded by the entire tf2 community.
I've only farmed like, 3 times at most, but that was with weapons that have either been replaced, sold, or left unused ever since. and I can tell you, that even with all my real hours, I'm still only an intermediate player. pro status (if they haven't farmed) generally gets reach at about 1000+ hours, but thats just averaging things out. who know, someone could totally rock at the game in the first ten seconds, while another someone elsewhere can barely hit a guy with a rocket at point blank range. it's all really a natural skill level. (although being a pro without farming is generally reached at 1000+ hours).
Originally posted by stereotypical anime character:
I've only farmed like, 3 times at most, but that was with weapons that have either been replaced, sold, or left unused ever since. and I can tell you, that even with all my real hours, I'm still only an intermediate player. pro status (if they haven't farmed) generally gets reach at about 1000+ hours, but thats just averaging things out. who know, someone could totally rock at the game in the first ten seconds, while another someone elsewhere can barely hit a guy with a rocket at point blank range. it's all really a natural skill level. (although being a pro without farming is generally reached at 1000+ hours).
what do you mean by farming??? going idle and collecting weapons weekly? collecting weapons every week then not playing the game for the rest of the week until the following week?
Jul 8, 2014 @ 11:28pm 
Originally posted by newturtlebread3 senpai:
Originally posted by DimeTheScumbag kicks butt:
It's just a weapon, doesn't change piss.
true, but most people view it as a noob weapon, especially if they are using the new parachute.
K but now the most important question of all, how many hours playing as a class do you need to have before you can ligitmantely complain and not be scollded by the entire tf2 community.
Have a good understanding of what you are talking about and hours won't matter. But 50-100 will show you have spent time on dat class.
Originally posted by DimeTheScumbag kicks butt:
Originally posted by newturtlebread3 senpai:
true, but most people view it as a noob weapon, especially if they are using the new parachute.
K but now the most important question of all, how many hours playing as a class do you need to have before you can ligitmantely complain and not be scollded by the entire tf2 community.
Have a good understanding of what you are talking about and hours won't matter. But 50-100 will show you have spent time on dat class.
fair enough
Originally posted by newturtlebread3 senpai:
Originally posted by stereotypical anime character:
I've only farmed like, 3 times at most, but that was with weapons that have either been replaced, sold, or left unused ever since. and I can tell you, that even with all my real hours, I'm still only an intermediate player. pro status (if they haven't farmed) generally gets reach at about 1000+ hours, but thats just averaging things out. who know, someone could totally rock at the game in the first ten seconds, while another someone elsewhere can barely hit a guy with a rocket at point blank range. it's all really a natural skill level. (although being a pro without farming is generally reached at 1000+ hours).
what do you mean by farming??? going idle and collecting weapons weekly? collecting weapons every week then not playing the game for the rest of the week until the following week?
well that and farming your stranges by holding down [your attack button] on a bunch of idlers.
Originally posted by DimeTheScumbag kicks butt:
You won't get called F2P(unless you wear gibus) at 100,

Lol yes you will.
Originally posted by stereotypical anime character:
Originally posted by newturtlebread3 senpai:
what do you mean by farming??? going idle and collecting weapons weekly? collecting weapons every week then not playing the game for the rest of the week until the following week?
well that and farming your stranges by holding down [your attack button] on a bunch of idlers.
OOOHHH kill farming, i see isee, thank god valve fixed the whole increasing strange lvls by killing bots thing, but idlers, eh at least they get kicked now for inactivity after a while
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Date Posted: Jul 8, 2014 @ 11:14pm
Posts: 23