Team Fortress 2
Questioning Competitive Weapon Bans
I looked into competitive for and what I saw was a ****s ton of banned weapons. On highlander it's meh, but I don't care about Highlander in this post.
Why the heck are so many weapons banned from competitive TF2?
Does anyone decide on this or is it just the crybaby community I saw on some forum posts regarding competitive TF2?
I see why ban those pair taunts, being able to look round the corner while not exposing yourself or making a sound is an unfair advantage to people who bought the taunt but why most of the weapons?
I'm looking for reasoning behind each weapon ban if anyone knows of that existing somewhere.
--------------------------Linked whitelist response-------------------------------
// New items added to the game are: NOT allowed
// Hats are: allowed
// Miscs are: allowed
// Pyrovision is: NOT allowed <--- Why the hell not?
// Noisemakers are: NOT allowed <--- Why the hell not?
// Restricted noisemakers are: NOT allowed <--- Why the hell not?
// Halloween/Full Moon items are: allowed
// Noise making miscs are: NOT allowed <--- Why the hell not?
// Explosion on death miscs are: NOT allowed <--- If the explosion damages enemies, I do get it. If I am however mistaking, why the hell not?
// Festive weapon reskins are: allowed
// Botkiller weapon reskins are: allowed

// Blocked weapons for Multiple classes
// - Secondary
// * B.A.S.E. Jumper <--- A soldier gives up his secondary for slow fall speed, what's supposed to be bad there?
// * Reserve Shooter <--- A lot of people diss this I don't see why. It just rewards airshots.

// Blocked weapons for Scout
// - Primary
// * Soda Popper <--- Why the hell not? It just adds a ton of mobility to the scout.
// - Secondary
// * Bonk! Atomic Punch <--- This is in the game to allow the scout to help with sentries and you lot take it away? Plus airblast disables this pretty easily.
// * Crit-a-Cola <--- Substitute long range weapon for a temporary buff... Why is this banned?
// * Flying Guillotine <--- Pretty useless weapon unless you're good at these volley weapons.
// * Mad Milk <--- This kills any teamplay for scout.
// - Melee
// * Atomizer <--- You can have the FoN which is basically this without taking 10 health away... which is better than this...
// * Sandman <--- This actually can be banned, nothing against it.
// * Wrap Assassin <--- This actually can be banned, nothing against it.

// Blocked weapons for Soldier
// - Primary
// * Air Strike <--- This actually can be banned, nothing against it.
// * Beggar's Bazooka <--- This actually can be banned, nothing against it.
// - Melee
// * Disciplinary Action <--- Giving a very short speed buff to someone who happens to be nearby. It's a normal teamplay weapon...

// Blocked weapons for Pyro
// - Primary
// * Phlogistinator <--- The old one was a little OP so yeah, this has a spot but right now it's completely fine.

// Blocked weapons for Demoman
// - Primary
// * Loch-n-Load <--- Really? The signature of this class is spam and the only thing you people ban is the only thing you can't spam with? Guess the geniuses who came up with this are l33t spamfesters. 'Demoman takes skill!'

// Blocked weapons for Heavy
// - Primary
// * Brass Beast <--- Terribly good but I see why it's banned.
// * Natascha <--- This is a team weapon punishing enemies who don't use cover, so why?
// - Secondary
// * Buffalo Steak Sandvich <--- This actually can be banned, nothing against it.
// * Dalokohs Bar <--- Why? It doesn't change all that much and replaces the only other means of ranged combat a heavy has.
// * Sandvich <--- This is a support item, I don't see why it's banned.
// - Melee
// * Eviction Notice <--- Don't see why this is banned. Fast close range attacks on the slowest class in the game... Real threat.
// * Fists of Steel <--- If I remember right this has bullet resistance, if I'm not mistaken I don't see why this is banned, if it's all ranged sources, then I do get this fully.
// * Gloves of Running Urgently <--- Fast moving with a mark for death. It's like the escape plan... You still have to use it early for it to actually get you out of the situation.

// Blocked weapons for Engineer
// - Primary
// * Pomson 6000 <--- This actually can be banned, nothing against it.
// * Rescue Ranger <--- I actually don't see why this is banned. It's a bloody great weapon which can simply be countered by a lot of damage. Direct hit or stickies (Which nobody bothered to ban) or a combination of any kind of AoE damage that makes the engineer retreat out of wrangler range.
// - Secondary
// * Short Circuit <--- I don't see why this is banned, you can no longer spam it.
// * Wrangler <--- I don't see why this is banned.
// - Melee
// * Gunslinger <--- Nobody likes mini sentries but I still say they're less of a threat than a level 3.

// Blocked weapons for Medic
// - Secondary
// * Quick-Fix <--- WHY?! If you use this you give up uber and the enemy can still take down an ubered heavy. Hell, a sniper can do it with ONE fully charged headshot. Sure it does a lot of healing but it pays for it in ubercharge usability. Also it allows the scout to actually help the medic by allowing for a speed boost.
// - Melee
// * Solemn Vow <--- This thing just allows you to see enemy health... Why...
// * Vita-Saw <--- Retaining ubercharge might be bad but why ban this? It's not exactly super OP... Allows the medic to be up front more without losing all the ubercharge on a death.

// Blocked weapons for Sniper
// - Primary
// * Sydney Sleeper <--- This weapon is supportive instead of a direct kill weapon which is a change for the better in a teamwork based game unlike the rest of FPSs where snipers are there to just camp and 1 hit kill.
// - Secondary
// * Cozy Camper <--- You give up any real close-mid defense for something that slowly heals you and steadies your aim. Not much of an OP accessory I'd say. It just allows the sniper to stay up front for longer.
// * Darwin's Danger Shield <--- This just gives him some extra HP and vulnerability towards soldier and demo which are both pretty much mandatory classes in 6s.
// * Jarate <--- Killed teamplay once again...
Last edited by Evil Mastermind; Jan 26, 2016 @ 11:40am
< >
Showing 1-15 of 136 comments
The bans are mostly opinion based.

It doesnt matter if it is OP or UP. If people dislike it, then it gets banned.
Huge Jacked Man Jan 26, 2016 @ 9:47am 
6s elitists only want to fight against Stocks.
Evil Mastermind Jan 26, 2016 @ 9:49am 
So they really are just butthurt idiots who can't win the games legit so they come up with a way to change the game to their liking. Great... Terrible players.
P.S: Real nice, real quick responses.
Tf2 wasn't made for competitive + valve can't balance weapons. In terms of 6v6 and hl, certain weapons are banned to prevent people from breaking the flow of game.
ɐǝ⅄ Jan 26, 2016 @ 9:50am 
For 6v6, the top 9 players are the ones who decide which weapon is banned and which weapon isn't, not the community as a whole. If you want a competetive experience without way too many bans (yes I know, some are justified) you should choose Highlander (a 9v9 format).
ɐǝ⅄ Jan 26, 2016 @ 9:51am 
Originally posted by Zalinto:
Tf2 wasn't made for competitive + valve can't balance weapons. In terms of 6v6 and hl, certain weapons are banned to prevent people from breaking the flow of game.
Which is probably the reason why both the wrangler and RR is banned despite being the two best weapons in the engie's arsenal.
Last edited by ɐǝ⅄; Jan 26, 2016 @ 9:51am
Originally posted by AurA:
For 6v6, the top 9 players are the ones who decide which weapon is banned and which isn't
pretty sure that's a comminity decision and not the top 9 players.
Originally posted by AurA:
Originally posted by Zalinto:
Tf2 wasn't made for competitive + valve can't balance weapons. In terms of 6v6 and hl, certain weapons are banned to prevent people from breaking the flow of game.
Which is probably the reason why both the wrangler and RR is banned despite being the two best weapons in the engie's arsenal.
Exactly. If we had a rr wrangler in 6v6, pushing last cap would be both annoying and boring to watch.
Originally posted by Zalinto:
Originally posted by AurA:
Which is probably the reason why both the wrangler and RR is banned despite being the two best weapons in the engie's arsenal.
Exactly. If we had a rr wrangler in 6v6, pushing last cap would be both annoying and boring to watch.
Cowmangler.
jua Jan 26, 2016 @ 9:56am 
Why is it top 9 players in 6s? How can you determine the best 9 players? Don't you determine the best team instead?
Last edited by jua; Jan 26, 2016 @ 9:56am
Originally posted by Berser King:
Originally posted by Zalinto:
Exactly. If we had a rr wrangler in 6v6, pushing last cap would be both annoying and boring to watch.
Cowmangler.
If an entire team of 6 were to focus on a wrangled sentry, they would have little to no chance of winning.
trash Jan 26, 2016 @ 9:58am 
Originally posted by Saboteur:
Why the heck are so many weapons banned from competitive TF2?
valve is fucking terrible at designing weapons and the formats are boring as fuck to play when you allow broken unlocks
Originally posted by Saboteur:
So they really are just butthurt idiots who can't win the games legit so they come up with a way to change the game to their liking. Great... Terrible players.
lol
Originally posted by Morbid Dad Jokes:
6s elitists only want to fight against Stocks.
you don't know how 6s works
Jakub Jan 26, 2016 @ 9:58am 
Not AS many items are banned. Here is ETF2L whitelist for example http://whitelist.tf/etf2l_whitelist_6v6.txt

Banned weapons are banned mostly because of:

1) making the game more stalematey - wrangler, rescue ranger

2) random, luck based mechanics - sandman, pomson

3) making relatively fun game frustrating - gunslinger, reserve shooter

4) being generally retarded - phlog, BASE jumper

5) giving you unfair advantage over opponent who doesn't have the unlock - vita-saw, darwin's danger shield, atomizer
Originally posted by Zalinto:
Originally posted by Berser King:
Cowmangler.
If an entire team of 6 were to focus on a wrangled sentry, they would have little to no chance of winning.
Mangle the sentry.
Use stickies to prevent rescue ranger.
I don't see the problem.
Captain Keys Jan 26, 2016 @ 10:02am 
well in comp you want everyone on even grounds but tf2 purposly have weapons to counter classes which isnt fair
< >
Showing 1-15 of 136 comments
Per page: 1530 50

Date Posted: Jan 26, 2016 @ 9:44am
Posts: 136