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Gas passer's one and only intended function is soft area denial, causing burn on enemy groups who try to cross. Of course it kinda sucks at that due to being too soft (damage isn't fast and can be stopped w any extinguish, or simply outhealed). I suppose gas passer + neon could be sometimes used as solo elimination tool on weaker enemies, but its cooldown is too long to use that constantly and it just feels as "pop it dont drop it" thing to do (at least killing a weak enemy instead of dying before finding a crowd to use it on) - aside the fact you don't lose gas passer charge on death.
thats on you for getting excited over a big bowl of nothing
Pyro's other options are still better for damage. A crit punch with a flare gun, and even the Detonator, is better than the Neon + Passer combo. The Neon + Passer combo is just a meme and will remain so even if Valve buffs the Gas Passer's recharge rate some or reduces the amount of damage needed to recharge it.
In fact, this combo is better when working completely alone because a single stray bullet will inflict an overriding afterburn DoT and screw over the follow up crit hit.
or axtinguisher just being easier and better than the new neon gimmick
People using this combo after the initial 'hype wave' likely will not care. If you're doing something for the memes, you do not care about efficiency.
Its viable, but more for the funny ha-ha's than for any sort of hardcore competitive gameplay.