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Usually the go to is powerjack, but if your team is lacking a Medic or the Medic(s) you have playing on your team aren't good, backscratcher is good if you have a good bit of map knowledge on health pack respawns.
jokes aside axtinguisher was on par with powerjack before nerf
I just don't use axtinguisher anymore cuz of the nerfs and powerjack didn't really have much competition left
As for how much this speed matters? A lot. Time is often invaluable, you reach the key point just few second sooner -> you get a drop on an enemy and are more likely to win the fight or at least deal too much damage. And those 45 hu/s speed, however small, is still often what makes a difference between you catching up to a fleeing enemy so you can attack them with primary, or not.
Faster retreating is not the main selling point due to damage vulnerability, however, you being faster means 1) you leave enemy's LoS faster, 2) you dodge a bit better, 3) you put more distance between yourself and whoever chases you (unless it's a scout or dk but you know how to deal with those). So even here it ls often good to deploy anyway, as you take less shots.
Reaching the point faster is more invaluable on Heavy than any other class.
Speed is inherently something players will gravitate towards because speed is both fun and useful - you can be where you need to be, waste less time on commune and the only downside only plays a role if you use it for running away. As long as you are not in active combat - you will always get value from PJ, simple as.
Personally I refuse the speed supremacy. Instead I farm kills on my stock killstreak fireaxe, lmao.