Team Fortress 2
breadstick Jun 24, 2024 @ 6:19am
Just curious. why did they remove mac os support?
idk why they did or why everyone likes that they did
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Showing 1-11 of 11 comments
idk maybe they didnt want to deal with it
jungus Jun 24, 2024 @ 6:24am 
Apple dropped 32 bit support, and also they probably don't feel like making the games work on Mac since no one plays on it.

The only reason they support Linux is because Valve loves Linux.
Originally posted by jungus:
The only reason they support Linux is because Valve loves Linux.

More specifically, they literally have their own OS built on it - SteamOS - which, among other things, is what Steam Deck runs on. They're not going to have their own first-party games not run on the OS that they make.
jungus Jun 24, 2024 @ 6:47am 
Originally posted by WraithTDK TBTPs!:
Originally posted by jungus:
The only reason they support Linux is because Valve loves Linux.

More specifically, they literally have their own OS built on it - SteamOS - which, among other things, is what Steam Deck runs on. They're not going to have their own first-party games not run on the OS that they make.
Aka they support Linux because they love Linux
Mac is almost never worth it for game developers to support because there aren't nearly enough people using it to make it worth the investment of developing it for Mac and the subsequent issues they have to deal with.
among us balls Jun 24, 2024 @ 8:43am 
Originally posted by jungus:
Apple dropped 32 bit support, and also they probably don't feel like making the games work on Mac since no one plays on it.

The only reason they support Linux is because Valve loves Linux.
This.

If you're looking just at profit motives there's really no reason to support anything other than windows.
Yzal Jun 24, 2024 @ 11:46am 
Why would any software developer want to deal with Apple's ♥♥♥♥♥♥♥♥?
Hell-met Jun 24, 2024 @ 12:19pm 
because like half of the experiments valve did with tf2, it failed pathetically.
breadstick Jun 24, 2024 @ 3:25pm 
Originally posted by Lazy:
Why would any software developer want to deal with Apple's ♥♥♥♥♥♥♥♥?
they have been for a long time so why suddenly stop?
Nouvanity Jun 24, 2024 @ 3:41pm 
Originally posted by breadstick:
Originally posted by Lazy:
Why would any software developer want to deal with Apple's ♥♥♥♥♥♥♥♥?
they have been for a long time so why suddenly stop?
Apple moved to arm rather than x86 and discontinued opengl.

The only way TF2 could work on Apples computers with minimal effort is to run it through multiple translation layers that will heavily degrade performance.
Spartykins Jun 24, 2024 @ 3:48pm 
Originally posted by Nouvanity:
Originally posted by breadstick:
they have been for a long time so why suddenly stop?
Apple moved to arm rather than x86 and discontinued opengl.

The only way TF2 could work on Apples computers with minimal effort is to run it through multiple translation layers that will heavily degrade performance.

aside from this macos has such a low user base that it's not really viable to make the game work on arm cpus
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Date Posted: Jun 24, 2024 @ 6:19am
Posts: 11