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they also decide the "should" matter, not you
2. we will see about that
3. yes exactly
also, rather very convenient situations, or its just exploiting the victims to push their agenda
4. not it isnt community servers are freedom and superior in every way
casual is just a convenience store
first itz good cuz new and fresh experience and there are casual-like servers
second is just exaggeration
third team fortress players choose to be roleplaying with bots instead of solving their problems, and it is not comparable to real life situations
fourth is blatantly wrong it does cost more than you think, and we cant tell for sure
finallly, your opinion
rocket science bless
If Valve cared about looking like an "extremely neglectful company" we wouldn't be in the situation we're in. They don't care, and as long as #fixTF2 figureheads like Weezy actively discourage you from boycotting monetarily (the only strategy Valve would actually respond to) they never will.
There is not a single actual argument here as to why you shouldn't play on community servers. They're not confusing or difficult to use (seriously, they're not) and "ping issues" are present no matter how you play TF2 lmao.
At the beginning of the bot crisis, sure, they're cheaters and aren't too big of a threat so I'm not surprised Valve ignored #SaveTF2, but as soon as crimes are linked to a big company's game, that does not help their image at all, that's why people are trying to spread awareness and make sure that Valve is tied to this.
I'm not saying that you shouldn't play on community servers, I'm saying that they won't effectively stop the bot crisis, neither am I saying that they're difficult to use.
Already addressed in the Terms & Conditions, unless they decide to make a super duper special exception. Additionally, their current warhorse and main source of profit outside of Steam is CS(GO)2, meaning that CS2 players make a major portion of the Valve-game-consumer population. CS2 players, who would be expected to know what happens regarding other Valve games, don't care about TF2 or what happens here and much less do people who don't play Valve games. Furthermore, they are already seen as neglectful (have been for years) and literally nothing happens or will ever happen to them. A little drop in profits of the infinite money machine that is called Steam has never (and will never) affected them. I realize I went a little off-topic, but this is just to put into perspective how little TF2 is cared about by outsiders.
Yes, because they can eliminate the bots with the press of a button and the attacks would magically stop once the bots would be gone. Firstly, not necessarily. Quickplay had both officially- and community-hosted servers which were both essentially the same when it came to core game settings. Secondly, this is a redundant point as so do people on official servers, which is why people should join servers in their regions and are automatically assigned to their regions in official servers. Thirdly, their problem. Finally, it was literally the way the game was meant to be played (if you take the official server/community server ratio from the Quickplay era into account). In fact, it'd be more effective to #Save TF2 than the entire movement if everyone was forced to play on community servers because they actually have working anticheats.
-A day was planned out to spam social media with unfunny memes and “posters”
-People petitioned for the game
-All was done with the goal to exterminate bots
This movement is going exactly the same, the only thing that’s different is the name. The movement remains untouched.
Have you ever gotten spam mails? What do you do with them? You chuck them in the trash. The only thing you are doing is killing off more trees with useless pages of botted names and joe mama jokes. Petitions, physical and digital are useless. The only conceivable way you can get it to work is if the company really ♥♥♥♥♥♥ up. TripAdvisor for example covered up sexual assault and abuse for customers and only when a petition got 700,000 signatures did they take action.
Yes swatting is illegal and is scummy, the voice actor for this character got swatted, but it’s mostly unrelated to tf2. Valve really isn’t the responsible one for the swatting. It’s like if someone based himself around the game Mario Kart and swatted a guy who beat him in a race by looking up his personal information online. Nintendo is not at fault here and nor is Valve. These are actions that happen outside the game. Also impersonation isn’t something illegal, it’s only illegal if you impersonate a government official or a police officer.
Hypothetically let’s say the TF2 team banned the bots. What now? They can’t bot in the game, but they 100% can still commit cyber crimes if they wanted too. I don’t understand this point, it’s like if you guys think banning is a forever jail. Valve won’t do anything against xXL33TH4XX0R69Xx because most likely the crime was committed outside of the game. You can’t do anything illegal in tf2 (unless if it’s spreading Control Points in game) which the bots do not do. Hosters can still 100% attack people outside the game, and research about them if their information is public. Trying to make valve the accountable one makes no sense since the accountable ones are the hosters who did the crime.
Gather around the campfire folks, allow me to tell you the history of this game, and community servers. I may not have been the oldest player in the book, but I definitely do know some, and they happily exchanged this story with me. Let’s take a Time Machine back to the 2000s. Valve games never had “official severs.” Essentially, these games ran on community servers. CounterStrike: Source does not have dedicated official servers, but it has community servers. Valve just hosted the ability to connect to these servers via the server menu. All servers were ran by someone from their computer or from large scale servers. When Team Fortress 2 released in 2007…. It used this same system! People loved it as well, because the community servers were the lifeblood of this game. Community servers was pretty much how everyone played and the game was able to survive and do well in this era. It all changed though, when the dreaded Uber Update arrived. Making the game F2P will essentially flood the game with new players, and since most of them were children, valve wanted to make their job easier, so community servers were replaced with Quickplay! This change was so radical, that many original players, players who had been there from the start left and never came back, because this update slaughtered a lot of community servers and killed community server culture.
Taking the Time Machine back to today, and now we are in a state where the valve servers are unplayable, and it’s clear as day that valve doesn’t want to fix them, so community servers are a great option and even solution to the bots.
1. Not true. Community servers can easily run casual mode and there are plenty of servers that offer the casual experience.
2. Yes, like official servers. Literally just find the server that’s nearest to you, either from their site or the server browser (though I agree that valve should fix servers that fake ping). Official servers can put you in a region where you cannot play because of ping.
3. There will not be any bots on community servers. Most will get easily banned by the anti cheats community servers run
But yeah you are right, it’s impossible to get more vanilla/good community servers and people to play them. If only there was a movement that reached a lot of players and got on trending with the power of community figures that every tf2 player can see…. wait a minute!
Pretty much why everyone in the forum and most realistic people hate #FixTF2 is because it could easily be a community effort to not only get more people on community servers, but also more servers made in more regions and better servers. Having community figures saying this is our solution and the future could annihilate the bot problem easily. Let the bots invade casual mode, while everyone chills out in the moderation of the server that bans the bots the moment they join.
But literally every FixTF2er always say this is wrong and pull out so many reasons that are either untrue, or could easily be solved with the power of the community and this large movement. We don’t need valve to spoonfeed us, we can easily put on our big boy pants and avoid the bots
Didnt weezy, the guy who's leading this movement, impersonate that one mvm player for his video? Pretty sure he even admitted to it, if thats the case then he's no better than those bot hosters. and here I thought this fixtf2 movement would actually have a chance lmao
If somebody came to my ♥♥♥♥♥♥ department/grocery store and started protesting about how mr. kroger is the devil I probably wouldn't care and then my supervisors would make me dispose of them