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As for Overwatch, even though a fraction of their roster are not heroes, it's still labelled as a hero-based shooter. Maybe you should be criticising them instead /s.
It's likely that the classes in TF2 are roles (e.g. in the comics I believe there are four mercenaries for each role), and heroes in OW are individual people with their own unique abilities.
Not sure why people expect Valve to retroactively change the genre of their game just because other companies use a different word.
As for taunts, again that's what they were labelled as. All original taunts are in some way taunting the enemy, then Valve decided to add in more taunts which may as well be labelled emotes. They were likely not anticipating adding additional taunts after release imo, especially itemised taunts as they didn't even have their own slot.
Class based shooters: multiple playable characters, changeable weapon loadouts, generally more customizable areas and sometimes skins on top of that. Sometimes additional class changing substyles
There’s the difference. TF2 falls under the latter along with games like Deep Rock Galactic, and Titanfall. Overwatch, valorant, and (probably) Deadlock are the former. At least this is how I define them by noting patterns in these types of games. Also TF2 characters aren’t heroes, they’re maniacal mercenaries. None are hero like unlike say the literal superheroes in marvel rivals.
Also spot on with the emotes
mind-blowing, i know.
dirty Bomb
SMNC (RIP)
The entirety of COD
Battlefield
PvZ GW
PvZ GW2
We don't talk about BfN
SW:BF
SW:BF2
People really try to force the OW, TF2 comparison huh?
I genuinely dunno why everyone always assumes OW first.