Team Fortress 2
Kepler_22 Jun 13, 2021 @ 10:21pm
Help - How do I reduce the opacity of Pyro's flames?
Whenever I get attacked by a pyro, it feels like a flashbang is going off right in my face. I can barely see the pyro and any surrounding enemies!

How do I reduce the opacity of the flame particles so that I can somewhat see through them?
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Showing 1-4 of 4 comments
KaizoDerep581 (Banned) Jun 13, 2021 @ 10:24pm 
It's intentional. Pyro is meant to ambush and disorientate enemies.

You could try doing something about your viewmodels. Maybe zooming out a little bit so all the disaster happening on your screen doesn't clog up your entire field of view?
♍VoidTraveler Jun 13, 2021 @ 11:54pm 
Put this in your launch options: +mat_dxlevel 81
Enjoy, however if you use any unusuals their effects will be disabled as well.
Last edited by ♍VoidTraveler; Jun 13, 2021 @ 11:55pm
Kepler_22 Jun 14, 2021 @ 12:21am 
Originally posted by ♍Urthemiel⚔:
Put this in your launch options: +mat_dxlevel 81
Enjoy, however if you use any unusuals their effects will be disabled as well.
thank you very much! I only use one so it won't matter that much
WE are in the beam. Jun 14, 2021 @ 12:30am 
Originally posted by Jammy:
Originally posted by ♍Urthemiel⚔:
Put this in your launch options: +mat_dxlevel 81
Enjoy, however if you use any unusuals their effects will be disabled as well.
thank you very much! I only use one so it won't matter that much
Also :
Some props will be invisible(Includes props that are not detail).
All warpaints on weapon will be invis.
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Date Posted: Jun 13, 2021 @ 10:21pm
Posts: 4