Team Fortress 2
Skelybones Feb 9, 2024 @ 11:02pm
How to get better at pyro
i just need help on pyro
< >
Showing 1-15 of 18 comments
76561198240863610 Feb 9, 2024 @ 11:08pm 
Just hold W + M1
Psycho Feb 9, 2024 @ 11:48pm 
reflect projectiles, avoid sentries, use your secondary weapon a lot, spy check for your team
There is no "getting better at Pyro". You're already at the maximum limit of the class.
mathis90200 Feb 10, 2024 @ 12:21am 
What the ♥♥♥♥ did i just read?
Marcy Feb 10, 2024 @ 12:22am 
Try to ambush players
BoPoe Feb 10, 2024 @ 2:01am 
Originally posted by Rando MacArthur, Crit Horologist:
There is no "getting better at Pyro". You're already at the maximum limit of the class.

and press m2
Wenda Feb 10, 2024 @ 2:10am 
Originally posted by Skelybones:
i just need help on pyro
learn how to get close to the enemy
Moskit Feb 10, 2024 @ 2:46am 
+ Reflect projectiles
+ Spy check (this helps a lot)
+ Help the engineer defend sentry by reflecting rockets etc
+ Use your secondary weapon (Scorch Shot is good)
Mushy M005e🍁 Feb 10, 2024 @ 5:05am 
m2 is the most powerful ability pyro has. Besides reflecting projectiles you can push around and control the position of enemies.

Besides that just the basic tip for any class: play around and with your teammates.

Myself I get in the mindset that I am the bodygaurd. Protecting everyone with reflections and keeping spies off their backs:)
noob2007 Feb 10, 2024 @ 6:06am 
just like any other class .... use your brain and practice
the celeste guy Feb 10, 2024 @ 7:50am 
w+m1 bro
-check corners and ledges often. Flame particles are very funky and sometimes just sweeping quickly will not cover the area like it seems it is. More than once, I've found a Spy hiding on some props that flame particles would not slide over and would have to be a bit more thorough with checking.

-If you're not actively in a fight, it's easier to simply check every teammate you come across. It's helped me to find Spies where I didn't initially think to check before without having to wait for someone to get stabbed.

-A lot of Pyro is honestly just 'be thorough' and adjust to enemy patterns as you see them. You're better suited naturally as defense/support but if you've figured out how the players you're playing against are playing, you could easily fry an entire team and spawncamp.

-If I'm by myself against a group, I have found that keeping at least three of them on fire can often set in panic and make them turn back. They'll see that their buddies and themselves are ablaze and will retreat about half the time.

-Pyro is decent at nest busting, provided you can keep moving. You won't be tanking all the way to the sentry unless you're ubered, but if you can get the drop on the sentry when it's not looking at you and you keep circling, you'll take out the whole nest easily. The flame particles damaging every target they pass through just makes nest burning a breeze.

-Much of Pyro is just reacting to how the enemy is playing and countering that. Airblasting stock Uber, pushing past quickfix Uber to soften their back line, combo-ing flamethrower and shotgun to mess with Vax Ubers, etc

Like, I've spent over 1k hours on Pyro, but most of the gameplay is just like, making sure you do your best to know where the enemy is and where you should be to counter it. Which is pretty much any class in the game, but since Pyro is often just reacting to classe matchups rathering than forcing a matchup, you're sort of stuck.

Don't be afraid to rush the Frontline, tho. Sometimes, a random Pyro that drops napalm on a defense can often be enough to soften it for the rest of your team to push through.

You don't have to reflect every projectile. I come across my fair share of soldiers/demos that forget to fire at the floor, so sidestepping rockets/pills is usually just better, unless you're pushing past your team. Likewise, using an enemy rocket/pill to blastjump onto the enemy team is incredibly fun.

Also, if you have the scrap, strange weapons with certain trackers are great for analyzing your gameplay over time. I have a spies killed tracker (defense), a buildings destroyed (offense) tracker and a teammates extinguished (support) tracker on my flamethrower to help keep track of what playstyle im focusing on.
BIG MONKEY Feb 10, 2024 @ 8:56am 
you just w+m1 and occasionally airblast, pyro is the least skilled class in the game btw:btd6thumbsup:
DarkCrystalMethod Feb 10, 2024 @ 9:52am 
Valve categorizes Pyro as an assault class, yet the only real advantage you have is speed. All the gear(except for a few) seem defensive and situational. If you play Pyro you won't likely go to the front lines alone and live for very long, and capping the intel without getting killed is tricky but possible if you'have the skill. If you coordinate a distraction(teamwork) then its much easier.
< >
Showing 1-15 of 18 comments
Per page: 1530 50

Date Posted: Feb 9, 2024 @ 11:02pm
Posts: 18