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There is definitely an arguement to be made here, but I personally disagree. Heavy is fat and, can't follow you at all, and gets even fatter and slower when deployed. He's significantly more avoidable. Most of the time it's only over for you if you get caught near point-blank.
dragon's fury?
Forgot about that one. Still, overall, it's w+m1ing 99% of the time. I don't see pyros using it frequently probably because you actually have to aim.
Also forgot to mention, don't recall the name because I don't play pyro but the secondary that lets you jump across the map. Atleast before you had to get caught in close quarters before getting ganked, now pyro and fly towards you and close the gap quickly, denigrating the modicum of balance the class had previously.
-Flying Pyros eliminates the need for long range/medium range weapons.
Pyro are very easy to counter. Just use bullets. Snipers, Heavies, and sentries. I'm personally a fan of dropping a mini.
>Most classes are W+M1
Absolutely not! Elaborate? Every other class actually requires you to track targets, even heavy close range requires a modicum of target tracking.
>Flying pyros eliminates the need for long/medium range weapons
Way to miss the point completely, pyro already dominating close range should be more than enough. Giving him a ridiculously easy and fast method close the gap is OP and pretty much eliminates his only serious flaw.
In conclusion, you didn't read everything in it's entirety or you are a simpleton.
Also stop greentexting outside of 4chan.
Most regulars here including normal players, plays Demoman or Soldier.
Then complains about any class that directly counters their favourite class.
This includes unlocks.
Either you haven't played Pyro at all.
Or you didn't encounter a good one.