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Invis Watch is good if you need to go from X to Y quickly to take down a target. Downside is that you need to take "ammo routes" to maintain cloak, so standing still around an area is not an option with the Invis watch. Overall amazing as long you do not need to be super patient about targets.
The Cloak and DoNothing Dagger is good when you need patience on a target to move into a more favorable spot to strike on (or to wait for a pyro to move out while you stay somewhere where he barely checks). Ideal on defense on A/D checkpoint maps or payload, okayish for offense on same map types, bad for KOTH, okayish for 5-checkpoint maps as you lack mobility the Invis Watch has, decent for CTF.
Dead Ringer is quite an "aggressive" watch. It is ideal when playing as a Spy with gun-focused gameplay and it allows you to go through chokes a lot easier as you have a tad of damage reduction when cloaked for a couple of seconds (3?). Keep it refilled with ammo packs, that way you can annoy the enemy by taking their ammo packs and causing paranoia of a Dead Ringer Spy around, with a good tendency of taking their aggression towards you, meaning less stress for your team. Very good on KOTH, decent on 5-checkpoint maps with enough flanks, okayish for payload, bad for CTF.
All field experience. But thanks for the compliment.
Each are best when used in the right sitation, if you use one too much all the times, higher chance of using it in a wrong situation, best use all at different times for different situations. Plus, if you keep switching, it can throw your enemies off so they don't know of you are a Deadringer user or a Cloak N Dagger one.
Usually I use my Quackenbirdt (excuse spelling) or my C&D.
If you get the leranger, you'll increase clock by 40%, and this is especially good for cloak and dagger. This will allow the cloak and dagger become almost as strong as the invis watch, and you'll be able to stay clock when waiting for a charge, and it gives you an advantage to surprise enemies that walk by where you are at.