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Funnily enough there are community servers that run 2Fort or Turbine 24/7 where the match never ends, they should play there instead.
Instead of defaulting to a stalemate, it would grant a win to the team that had most captures or advanced the cart the most when round ends.
Stalemate should only happen when both teams end with an equal score (2x2 captures, for example).
see, that logic works both ways.