Team Fortress 2
Best Loadouts for each class for a newbie
Idk.
I have 200 hrs and still ♥♥♥♥ at it.

Edit: 300 hrs and now able:

Reflect rockets from 10 miles away.
Able to use the detonator.
Gun down an enemy team as engi.
Even out the Team Composition.
Queue with 3 guys now.
Uber 2 people constantly.
Infiltrate correctly as a sphee.
Track down a sphee.

Attack the enemies base.
Neutralize the capper.
Down some crit a cola and rekt.

Support team using S.Sleeper.
Heal prioritisation configured.
Incinerate enemies without w+m1.
Take 3 minutes and block the kart.

Also, secret word?
Last edited by Regrettable Acts in 1 Step; Jul 20, 2016 @ 5:32pm
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Showing 1-15 of 41 comments
G_lad (Banned) Jul 16, 2016 @ 1:07pm 
Ghastly Gibus
Provision goggles
Mercenary Badge
Last edited by G_lad; Jul 16, 2016 @ 1:08pm
Scout
Stock
Stock/mad milk/winger
Stock/bat outta hell

Soldier
Stock
Shotgun/gunboats
Escape plan

Pyro
Degreaser
Flare gun/shotgun
Powerjack

Demo
Stock
Stock
Stock/pain train

Heavy
Tomislav
Sandvich
Gloves of running urgently/fists of steel

Engineer
Shotgun/rescue ranger
Wrangler/pistol
Stock

Medic
Crossbow
Stock/kritz/quick-fix
Ubersaw

Sniper
Stock/machina
Razorback/SMG/karate
Stock

Spy
All situational
Someone Jul 16, 2016 @ 2:44pm 
There are no "Best loadouts" either you suck with the weapon or don not
Someone Jul 16, 2016 @ 2:45pm 
Pro tipp "Get gud"
78pac7 Jul 16, 2016 @ 2:50pm 
Just... Stock is pretty strong for most classes. Particularly "noob-friendly" weapons would be things like Heavy's Tomislav, Scout's Soda Popper, and Snipers Sydney Sleeper, although the Sleeper can teach you bad habits, so generally it isn't recommended.
Honor Guard Jul 16, 2016 @ 2:51pm 
stock is best in ways of all rounders

escape plan has draw backs which can be rather deadly (when you pull it out you are marked for death ) due to it makes any hit rather more serious





Originally posted by Zalinto:
Scout
Stock
Stock/mad milk/winger
Stock/bat outta hell

Soldier
Stock
Shotgun/gunboats
Escape plan

Pyro
Degreaser
Flare gun/shotgun
Powerjack

Demo
Stock
Stock
Stock/pain train

Heavy
Tomislav
Sandvich
Gloves of running urgently/fists of steel

Engineer
Shotgun/rescue ranger
Wrangler/pistol
Stock

Medic
Crossbow
Stock/kritz/quick-fix
Ubersaw

Sniper
Stock/machina
Razorback/SMG/karate
Stock

Spy
All situational
these show alot ofthings

Besides pyro

Pyro it good to have stock instead of degreser ,again power jack is situtional


If your good as engie with a shotgun,the widow maker is a direct upgrade (IF your a good shot)
Honor Guard Jul 16, 2016 @ 2:52pm 
Originally posted by Squidbarrel | VoteHeavy:
Just... Stock is pretty strong for most classes. Particularly "noob-friendly" weapons would be things like Heavy's Tomislav, Scout's Soda Popper, and Snipers Sydney Sleeper, although the Sleeper can teach you bad habits, so generally it isn't recommended.
it is a support weapon, decent to teach with (since you get a visual effect)
Originally posted by -=GHS=- Honor Guard:
Originally posted by Squidbarrel | VoteHeavy:
Just... Stock is pretty strong for most classes. Particularly "noob-friendly" weapons would be things like Heavy's Tomislav, Scout's Soda Popper, and Snipers Sydney Sleeper, although the Sleeper can teach you bad habits, so generally it isn't recommended.
it is a support weapon, decent to teach with (since you get a visual effect)
Okay, i've once used Sydney Sleeper. I really like that weapon not because i only need body shot, but it is really helpful when pushing. I heard it got buffed with headshots making it an AoE, so i might practice with that.
Originally posted by Someone:
There are no "Best loadouts" either you suck with the weapon or don not


Originally posted by Someone:
Pro tipp "Get gud"
The word get gud is subjective, me asking the community what is "noob-friendly" is one way to get a sense of weapon i should main/learn.
Originally posted by Zalinto:
Scout
Stock
Stock/mad milk/winger
Stock/bat outta hell

Soldier
Stock
Shotgun/gunboats
Escape plan

Pyro
Degreaser
Flare gun/shotgun
Powerjack

Demo
Stock
Stock
Stock/pain train

Heavy
Tomislav
Sandvich
Gloves of running urgently/fists of steel

Engineer
Shotgun/rescue ranger
Wrangler/pistol
Stock

Medic
Crossbow
Stock/kritz/quick-fix
Ubersaw

Sniper
Stock/machina
Razorback/SMG/karate
Stock

Spy
All situational
Could you elaborate more about the situations of the spy loadout?
Honor Guard Jul 16, 2016 @ 4:12pm 
Originally posted by Obscur1ty:
Originally posted by Zalinto:
Scout
Stock
Stock/mad milk/winger
Stock/bat outta hell

Soldier
Stock
Shotgun/gunboats
Escape plan

Pyro
Degreaser
Flare gun/shotgun
Powerjack

Demo
Stock
Stock
Stock/pain train

Heavy
Tomislav
Sandvich
Gloves of running urgently/fists of steel

Engineer
Shotgun/rescue ranger
Wrangler/pistol
Stock

Medic
Crossbow
Stock/kritz/quick-fix
Ubersaw

Sniper
Stock/machina
Razorback/SMG/karate
Stock

Spy
All situational
Could you elaborate more about the situations of the spy loadout?

Spycicle to help vs your counter

DR helps with mess ups or going gun slinger spy

CnD is good for recon

stocks are always good

diamond back is good for doing your job (direct upgrade in doing your job)

etc etc lol
Originally posted by -=GHS=- Honor Guard:
Originally posted by Obscur1ty:
Could you elaborate more about the situations of the spy loadout?

Spycicle to help vs your counter

DR helps with mess ups or going gun slinger spy

CnD is good for recon

stocks are always good

diamond back is good for doing your job (direct upgrade in doing your job)

etc etc lol
A lot of things got changed since 2013, srsly.
Originally posted by Obscur1ty:
Originally posted by Zalinto:
Scout
Stock
Stock/mad milk/winger
Stock/bat outta hell

Soldier
Stock
Shotgun/gunboats
Escape plan

Pyro
Degreaser
Flare gun/shotgun
Powerjack

Demo
Stock
Stock
Stock/pain train

Heavy
Tomislav
Sandvich
Gloves of running urgently/fists of steel

Engineer
Shotgun/rescue ranger
Wrangler/pistol
Stock

Medic
Crossbow
Stock/kritz/quick-fix
Ubersaw

Sniper
Stock/machina
Razorback/SMG/karate
Stock

Spy
All situational
Could you elaborate more about the situations of the spy loadout?
Amby: if you can land consistant headshots
Stock: if you can't land headshots consistently
L'Etranger: if you need more cloak

Stock watch:what you should be using most of the time.

Dead ringer: use it every now and then to catch the enemy team off guard. Keeping it on will only make you easier to detect.

Cloak and dagger: in case you want to pass info to your teammates or wait for that paranoid medic to turn his back around.

https://wiki.teamfortress.com/wiki/Category:Classes_(competitive)

Basicly avoid garbge weapons like liberty launcher/wrapassasin/sydneysleeper and the few other I cant think of at the second.Most of the garbage weapons are bad mechancialy and at the same time have a massive skill ceiling cap so when you use them your not really getting better thought some pepople may find them fun (phlog/liberty launcher come to mind).

A couple items slots are for the most part all practicaly direct upgrades for the class (any of the spys revolvers/soldier melee/pyro melee come to mind).

Just dont trust the salty baddies who whine about pyro m1+w,blackbox soldiers, or a whole pleathroa of things. At least go to one of the reddits or the wiki if not one of the more serious comp sites for advice on why some items are powerful ( often to the point of being banned) and others are crap.Theres a reason why things like the darwin danger shield are considered god tier broken.
Last edited by 🎃MaximusBlastalot🎃; Jul 16, 2016 @ 11:43pm
Honor Guard Jul 17, 2016 @ 12:06pm 
Originally posted by MaximusBlastalot:
https://wiki.teamfortress.com/wiki/Category:Classes_(competitive)

Basicly avoid garbge weapons like liberty launcher/wrapassasin/sydneysleeper and the few other I cant think of at the second.Most of the garbage weapons are bad mechancialy and at the same time have a massive skill ceiling cap so when you use them your not really getting better thought some pepople may find them fun (phlog/liberty launcher come to mind).

A couple items slots are for the most part all practicaly direct upgrades for the class (any of the spys revolvers/soldier melee/pyro melee come to mind).

Just dont trust the salty baddies who whine about pyro m1+w,blackbox soldiers, or a whole pleathroa of things. At least go to one of the reddits or the wiki if not one of the more serious comp sites for advice on why some items are powerful ( often to the point of being banned) and others are crap.Theres a reason why things like the darwin danger shield are considered god tier broken.
Liberty launcher does more damage per mag ,add 3 instead of 2 shots to go in cause damage then run if you like

PS Phlog is always terrible and always will be at this rate




Originally posted by MaximusBlastalot:
https://wiki.teamfortress.com/wiki/Category:Classes_(competitive)

Basicly avoid garbge weapons like liberty launcher/wrapassasin/sydneysleeper and the few other I cant think of at the second.Most of the garbage weapons are bad mechancialy and at the same time have a massive skill ceiling cap so when you use them your not really getting better thought some pepople may find them fun (phlog/liberty launcher come to mind).

A couple items slots are for the most part all practicaly direct upgrades for the class (any of the spys revolvers/soldier melee/pyro melee come to mind).

Just dont trust the salty baddies who whine about pyro m1+w,blackbox soldiers, or a whole pleathroa of things. At least go to one of the reddits or the wiki if not one of the more serious comp sites for advice on why some items are powerful ( often to the point of being banned) and others are crap.Theres a reason why things like the darwin danger shield are considered god tier broken.
the DDS is not really broken,charge shot shoot him (and even a quick scope will cripple him to point ANYTHING WILL KILL HIM)
Last edited by Honor Guard; Jul 17, 2016 @ 12:06pm
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Date Posted: Jul 16, 2016 @ 1:01pm
Posts: 41