Team Fortress 2
COWZYOV Apr 26, 2016 @ 5:57pm
Best shotgun class
Which class is best if I want to maximize my shotgun combat potential (excluding Scout)?
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Showing 1-15 of 24 comments
SolNestra Apr 26, 2016 @ 5:58pm 
Fat Scout (Hoovy).
S1r T3chn0 Apr 26, 2016 @ 5:58pm 
heavy or engie.
Scout or Engineer

Scattergun and Widowmaker <3
Dominic Apr 26, 2016 @ 6:00pm 
Pyro. His speed makes him harder to hit while being able to get closer faster and having 50 more health then a scout.
Bwixie Apr 26, 2016 @ 6:09pm 
engineer. widowmaker is surprisingly powerful.
Shane Gillis Apr 26, 2016 @ 6:13pm 
THA FAT SCOOT!!!!
alreev Apr 26, 2016 @ 6:15pm 
Pyro, most of the time.
Ravenant Apr 26, 2016 @ 6:30pm 
As a Pyro main I typically find myself using the Shotgun quite often. It's good close up and at mid-range, for targets that keep away from you, or otherwise at targets that are too dangerous to get close to. It's also useful as a finisher after you've airblasted someone into the air or into a corner, though it can't deal a guaranteed crit or min-crit like some of the Pyro's other weapons can.

As for Soldier, it depends. It can give him a great ranged option that doesn't come at the risk of dealing self-damage or failing to reach the target (since rockets are a projectile while the shotgun is hitscan weapon) it's also quite useful against enemy Pyros since you won't have to worry about them reflecting your rockets away or back at you. Plus, most of the Soldier's melee weapons are risky to use in combat or very situational. The shotgun can remedy that,. On the other hand, you'll be missing out on the Soldier's banners when you've got it equipped. Those will provide both the Soldier himself and nearby teammates with some temporary buffs when activated.

The Engi is a different case. On one hand you've got stuff like the Rescue Ranger which is better suited for utility, maintaing your buildings and all, while guns like the stock Shotty and the Widowmaker are better suited for combat. With a normal shotgun you can fend off enemies directly before they can take down your buildings, or defend yourself when your sentry isn't around to protect you. The Rescue Ranger however brought some pretty big changes to the Engi's meta. If you use it, you'll likely find it easier to defend your buildings from major threats than you normally can.

The Heavy is a special case. Fat Scouts aside, it can be useful for being able to attack your enemies while still maining normal mobility and the ability to jump. Your minigun might not be able to reach everywhere in certain situations. You will be missing out on sandviches, though. Those can keep you alive on your own or you can throw them to an injured teammate to save them, like a Medic. It's a pretty big loss for an overall situational gun for the Heavy.

All in all, I would say Pyro and Soldier are the two classes that make the best use out of the shotgun, and Engi follows them pretty closely. I wouldn't necessarily neglect the shotgun as a Heavy entirely, but it's not as reliable or useful on him as it is for the other three classes.
buny Apr 26, 2016 @ 6:34pm 
Originally posted by Ravenant (Hydro lives!):
As a Pyro main I typically find myself using the Shotgun quite often. It's good close up and at mid-range, for targets that keep away from you, or otherwise at targets that are too dangerous to get close to. It's also useful as a finisher after you've airblasted someone into the air or into a corner, though it can't deal a guaranteed crit or min-crit like some of the Pyro's other weapons can.

As for Soldier, it depends. It can give him a great ranged option that doesn't come at the risk of dealing self-damage or failing to reach the target (since rockets are a projectile while the shotgun is hitscan weapon) it's also quite useful against enemy Pyros since you won't have to worry about them reflecting your rockets away or back at you. Plus, most of the Soldier's melee weapons are risky to use in combat or very situational. The shotgun can remedy that,. On the other hand, you'll be missing out on the Soldier's banners when you've got it equipped. Those will provide both the Soldier himself and nearby teammates with some temporary buffs when activated.

The Engi is a different case. On one hand you've got stuff like the Rescue Ranger which is better suited for utility, maintaing your buildings and all, while guns like the stock Shotty and the Widowmaker are better suited for combat. With a normal shotgun you can fend off enemies directly before they can take down your buildings, or defend yourself when your sentry isn't around to protect you. The Rescue Ranger however brought some pretty big changes to the Engi's meta. If you use it, you'll likely find it easier to defend your buildings from major threats than you normally can.

The Heavy is a special case. Fat Scouts aside, it can be useful for being able to attack your enemies while still maining normal mobility and the ability to jump. Your minigun might not be able to reach everywhere in certain situations. You will be missing out on sandviches, though. Those can keep you alive on your own or you can throw them to an injured teammate to save them, like a Medic. It's a pretty big loss for an overall situational gun for the Heavy.

All in all, I would say Pyro and Soldier are the two classes that make the best use out of the shotgun, and Engi follows them pretty closely. I wouldn't necessarily neglect the shotgun as a Heavy entirely, but it's not as reliable or useful on him as it is for the other three classes.
Too lazy to read
76561198048397379 Apr 26, 2016 @ 6:43pm 
but window maker engineer takes the cake for overall best shotgun user(just don't engage in a 1v1 against a skilled shotgun heavy,try to get a edge in the fight instead) you can still use your buildings and you are the best of the shotguns classes to be a stock uber patient if your windowmaker skills are in par.

pyro is maybe the least of what you can get from shotgun classes i supose.
yeh maybe he has more Health than a engineer and runs just as fast. but he still can't make buildings, he has fire immunity that makes him the best counter for pyros that use fire
shotgun users can kill pyros if you have room to move backwards and the DM to pull great shots, so thats that.

and soldier is great when you combo your shotgun with your rocket launcher.
soldier is even better at being a uber patient if you aren't shotgun bound, beats window maker engineer i supose

and heavy would win at shotgun only 1v1s asuming no misses and maximum Health(but you have a minigun, use that and use shotgun only when you run out of ammo or if you are in a real hurry.

overall, soldier and engineer make the best use of the shotguns.
Last edited by .,.; Apr 26, 2016 @ 6:46pm
COWZYOV Apr 26, 2016 @ 6:59pm 
By the way, another question: I'm having trouble aiming my Scattergun as Scout because of my own high speed; do you have any tips for solving this problem, or is the only answer "practice makes perfect"?
76561198203230867 Apr 26, 2016 @ 7:02pm 
pyro/engineer/soldier/heavy Most to least. I don't count ''subclasses''.
76561198048397379 Apr 26, 2016 @ 7:04pm 
Originally posted by LORDBDANIEL:
By the way, another question: I'm having trouble aiming my Scattergun as Scout because of my own high speed; do you have any tips for solving this problem, or is the only answer "practice makes perfect"?
just pratice. also try to get as much FPS(tune down the ghrapics and all) as you can, that helps too.
Sevil Apr 26, 2016 @ 7:07pm 
Try meatshots, backshots, and not jumping at first, and ease your way into ising it like a boss. Gl with the scattergun.
COWZYOV Apr 26, 2016 @ 7:07pm 
Originally posted by dantfuul:
Originally posted by LORDBDANIEL:
By the way, another question: I'm having trouble aiming my Scattergun as Scout because of my own high speed; do you have any tips for solving this problem, or is the only answer "practice makes perfect"?
just pratice. also try to get as much FPS(tune down the ghrapics and all) as you can, that helps too.
I should INCREASE or DEACREASE my fps? (my computer might not be able to handle higher; works just fine with me at 60) My graphics are already at minimum; did that a long time ago.
Last edited by COWZYOV; Apr 26, 2016 @ 7:08pm
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Date Posted: Apr 26, 2016 @ 5:57pm
Posts: 24