Team Fortress 2
X Aug 9, 2016 @ 3:15am
Weapons that are good for rocket jumping?
I know the direct hit isn't good due to radius. I also heard the liberty launcher isn't good either. But why? It has 5 rounds.
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Showing 1-8 of 8 comments
iSmile02 Aug 9, 2016 @ 3:16am 
The obvious one.
Y'know.
The Rocket Jumper.
the shotgun
Reiddonith Aug 9, 2016 @ 3:23am 
The panic attack
TKOdarkshadow Aug 9, 2016 @ 3:23am 
Originally posted by iSmile02:
The obvious one.
Y'know.
The Rocket Jumper.
Direct Hit has same damage radius when it comes ti harming yourself. That's why, at certain distances, yiu can shoot a ricket between you and your enemy and damage yourself but not the enemy.

Liberty Launcher and Direct Hit are not very good for sync jumping, meaning using mulitple rockets in one rocket jump or one series od rocket jumps, because their projectiles have different speeds, which requires a lot of learning.
But if you're going to just do single jumps, then Liberty Launcher is great, because you have more rockets to attack people with and you deal less damage to self when rocket jumping.

Beggar's Bazooka is very unusual for RJ and has a learning curve associated with it, but you can do some cool jumps with it

Rocket Jumper is an obvious choice if you're going to focus on jumping

Black Box and Cow Mangler are exactly the same for RJ as the stock (although there might be some tricks with Mangler's charged shot that I don't know about)
Rocket Jumper for practising or Market Garden shenanigans. Otherwise, stock rocket launcher with the gunboats is generally the best way to go.
Mikasa Ackerman Aug 9, 2016 @ 3:39am 
the default one imo
it has no downsides and is good for rocket jumping
hesh Aug 9, 2016 @ 7:49am 
Rocket Jumper is good for practising. Stock rocket launcher + gunboats is usually the way to go. But if you want a more unusual (and flashy) way of rocket jumping, try the beggar's bazooka.
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Date Posted: Aug 9, 2016 @ 3:15am
Posts: 8