Team Fortress 2
How Long Does Two Cities Tour Take?
So, recently my friends and I have decided we want to attempt Two Cities after getting bored of Completing Wave 666 several times.
My only question is how long will it take, there is 5 of us and we are a rather good and solid team,
Our Team consists of:
Stock FlameThrower Pyro (myself),
Engineer
Beggars Bazooka Soldier
A Flexible Medic
And a Demoman

We all have a strong contribution to the team and have quite a lot of experience in MvM,
my question is, how long would it take?
For reasons such as preparing a play list to listen to while doing so and working times around out other things.
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Showing 1-15 of 24 comments
FaelisongTalim Aug 22, 2014 @ 1:42pm 
Pyro in Two Cities?

Oh god no.

Nobody EVER goes Pyro in Two Cities, unless it's Wave Seven of Barvarian Botbash.

You might want to go Scout or Heavy.
Originally posted by {GKR} Level up your Leeevog:
Pyro in Two Cities?

Oh god no.

Nobody EVER goes Pyro in Two Cities, unless it's Wave Seven of Barvarian Botbash.

You might want to go Scout or Heavy.

I have practiced pyro on several of the Boot Camp Waves and have found myself to be fine.
But my question was how long will it take?

FaelisongTalim Aug 22, 2014 @ 1:44pm 
Originally posted by {SE}DarthKlassa:
Originally posted by {GKR} Level up your Leeevog:
Pyro in Two Cities?

Oh god no.

Nobody EVER goes Pyro in Two Cities, unless it's Wave Seven of Barvarian Botbash.

You might want to go Scout or Heavy.

I have practiced pyro on several of the Boot Camp Waves and have found myself to be fine.
But my question was how long will it take?

Should take around 30 minutes.

Originally posted by {GKR} Level up your Leeevog:
Originally posted by {SE}DarthKlassa:

I have practiced pyro on several of the Boot Camp Waves and have found myself to be fine.
But my question was how long will it take?

Should take around 30 minutes.

30 minutes each Im assuming
Last edited by JIM CROCE HOLOGRAM; Aug 22, 2014 @ 1:46pm
FaelisongTalim Aug 22, 2014 @ 1:47pm 
Originally posted by {SE}DarthKlassa:
Originally posted by {GKR} Level up your Leeevog:

Should take around 30 minutes.

30 minutes each Im assuming

I'm pretty sure you could speedrun through the waves.

You know...

Imagine a Competition. Any Number of Teams. Any Loadouts or classes available. Six Players per team.

They have to speed through an Entire Tour in the fastest time possible.

That would be kinda crazy but cool.
Jimmy Hunter Aug 22, 2014 @ 1:48pm 
Originally posted by {GKR} Level up your Leeevog:
Pyro in Two Cities?

Oh god no.

Nobody EVER goes Pyro in Two Cities, unless it's Wave Seven of Barvarian Botbash.

You might want to go Scout or Heavy.

Ignore that, there's nothing wrong with Pyro in Two Cities. I've ran with Pyro plenty of times and we've destroyed each wave worse then spawn camping Blu on Dustbowl.

On the organized teams I've ran with on TCs, we were averaging anywhere from 30-40 minutes per mission.

Hitting 30 minutes means no goofing off, and having maybe 15-20 seconds for upgrade time between waves. Obviously no fails as well as burying everything up front. These are the same teams I've been on that we've done 23-25 minute expert missions
Last edited by Jimmy Hunter; Aug 22, 2014 @ 1:50pm
Originally posted by Jimmy Hunter:
Originally posted by {GKR} Level up your Leeevog:
Pyro in Two Cities?

Oh god no.

Nobody EVER goes Pyro in Two Cities, unless it's Wave Seven of Barvarian Botbash.

You might want to go Scout or Heavy.

Ignore that, there's nothing wrong with Pyro in Two Cities. I've ran with Pyro plenty of times and we've destroyed each wave worse then spawn camping Blu on Dustbowl.

On the organized teams I've ran with on TCs, we were averaging anywhere from 35-45 minutes per mission.

K, xD
Originally posted by {GKR} Level up your Leeevog:
Originally posted by {SE}DarthKlassa:

30 minutes each Im assuming

I'm pretty sure you could speedrun through the waves.

You know...

Imagine a Competition. Any Number of Teams. Any Loadouts or classes available. Six Players per team.

They have to speed through an Entire Tour in the fastest time possible.

That would be kinda crazy but cool.

What would be cool
FaelisongTalim Aug 22, 2014 @ 1:51pm 
Originally posted by Jimmy Hunter:
Originally posted by {GKR} Level up your Leeevog:
Pyro in Two Cities?

Oh god no.

Nobody EVER goes Pyro in Two Cities, unless it's Wave Seven of Barvarian Botbash.

You might want to go Scout or Heavy.

Ignore that, there's nothing wrong with Pyro in Two Cities. I've ran with Pyro plenty of times and we've destroyed each wave worse then spawn camping Blu on Dustbowl.

On the organized teams I've ran with on TCs, we were averaging anywhere from 30-40 minutes per mission.

Hitting 30 minutes means no goofing off, and having maybe 15-20 seconds for upgrade time between waves.

Like, I'll give Pyro credit for Tank Busting, but there are no Tanks present in Mannhattan. Not to mention, While he can airblast bots into the pit, airblasting Giants into pits is going to be hell, simply due to that Knockback Reduction.

The biggest drawback about Pyro is that he doesn't have the Mad Milk Abilities of Scout, or can't supply Buff Banner boosts like Soldier can. He doesn't really have any Team-work related stuff. Other than that, Pyro is fine. I love Pyro.
FaelisongTalim Aug 22, 2014 @ 1:52pm 
Originally posted by {SE}DarthKlassa:
Originally posted by {GKR} Level up your Leeevog:

I'm pretty sure you could speedrun through the waves.

You know...

Imagine a Competition. Any Number of Teams. Any Loadouts or classes available. Six Players per team.

They have to speed through an Entire Tour in the fastest time possible.

That would be kinda crazy but cool.

What would be cool

The Tour Races.
ʙᴜɴ.ᴇ Aug 22, 2014 @ 1:53pm 
it will take longer with a pyro, so I would say don't use pyro because its not as good as the other choices. Replace the pyro with a heavy and have a scout and if the players are good you can do the missions very quick without fail
Originally posted by {GKR} Level up your Leeevog:
Originally posted by Jimmy Hunter:

Ignore that, there's nothing wrong with Pyro in Two Cities. I've ran with Pyro plenty of times and we've destroyed each wave worse then spawn camping Blu on Dustbowl.

On the organized teams I've ran with on TCs, we were averaging anywhere from 30-40 minutes per mission.

Hitting 30 minutes means no goofing off, and having maybe 15-20 seconds for upgrade time between waves.

Like, I'll give Pyro credit for Tank Busting, but there are no Tanks present in Mannhattan. Not to mention, While he can airblast bots into the pit, airblasting Giants into pits is going to be hell, simply due to that Knockback Reduction.

The biggest drawback about Pyro is that he doesn't have the Mad Milk Abilities of Scout, or can't supply Buff Banner boosts like Soldier can. He doesn't really have any Team-work related stuff. Other than that, Pyro is fine. I love Pyro.

Ill try Pyro in Twp Cities, being my MvM class, (my main is huntsman sniper) and if not Ill see if my friend can do Heavy instead as he is rather proficient at that and I'll do engineer as Im able to do that just as well as I can Pyro
Joshua Kurayami Aug 22, 2014 @ 1:54pm 
Originally posted by {GKR} Level up your Leeevog:
Originally posted by Jimmy Hunter:

Ignore that, there's nothing wrong with Pyro in Two Cities. I've ran with Pyro plenty of times and we've destroyed each wave worse then spawn camping Blu on Dustbowl.

On the organized teams I've ran with on TCs, we were averaging anywhere from 30-40 minutes per mission.

Hitting 30 minutes means no goofing off, and having maybe 15-20 seconds for upgrade time between waves.

Like, I'll give Pyro credit for Tank Busting, but there are no Tanks present in Mannhattan. Not to mention, While he can airblast bots into the pit, airblasting Giants into pits is going to be hell, simply due to that Knockback Reduction.

The biggest drawback about Pyro is that he doesn't have the Mad Milk Abilities of Scout, or can't supply Buff Banner boosts like Soldier can. He doesn't really have any Team-work related stuff. Other than that, Pyro is fine. I love Pyro.

Why the hell would you use a pyro to knock giants into pits when you can use a rage heavy?
FaelisongTalim Aug 22, 2014 @ 1:55pm 
Originally posted by Ƹ̵̡Ӝ̵̨̄Ʒ JoshuaKurayami:
Originally posted by {GKR} Level up your Leeevog:

Like, I'll give Pyro credit for Tank Busting, but there are no Tanks present in Mannhattan. Not to mention, While he can airblast bots into the pit, airblasting Giants into pits is going to be hell, simply due to that Knockback Reduction.

The biggest drawback about Pyro is that he doesn't have the Mad Milk Abilities of Scout, or can't supply Buff Banner boosts like Soldier can. He doesn't really have any Team-work related stuff. Other than that, Pyro is fine. I love Pyro.

Why the hell would you use a pyro to knock giants into pits when you can use a rage heavy?

People invest credits into that? wat.


Joshua Kurayami Aug 22, 2014 @ 1:58pm 
Originally posted by {GKR} Level up your Leeevog:
Originally posted by Ƹ̵̡Ӝ̵̨̄Ʒ JoshuaKurayami:

Why the hell would you use a pyro to knock giants into pits when you can use a rage heavy?

People invest credits into that? wat.

Some people do. its a great backup ability in certain locations.
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Date Posted: Aug 22, 2014 @ 1:36pm
Posts: 24