Team Fortress 2
Sarge™ Sep 25, 2020 @ 1:28pm
Lerp,Ping, and Packet loss help
So I recently had to go from a wireless connection to a ethernet one because I was having packet loss issues which I never found out how to fix without an ethernet cord. So I have 2 questions

Everything was fine with the ethernet cord until I noticed the server I usually play on I was now averaging 75-91 ping, before I was averaging 15-20 ping on a wireless connection (i live really close to the servers). Im confused because i thought a wired connection would mean better ping, the ethernet cable isnt the problem since its a modern cat5e cable(non damaged basically brand new) and my wifi is really fast and I havent experienced bad connection on it with any other device. Can I fix this? If so how?

Another thing is I decided to change my interp settings so I could get hit more shots with hitscan classes (which worked really well), same with projectile classes, but I recently removed them in an effort to fix the ping, it didnt work :(. I did have a problem tho where my lerp would always be in orange and not in white(usually 30.1ms or 15.2ms), my goal was to get it to stay white but I only wanted to change my interp ratio not my interp. So my second question is can I fix this by changing my interp ratio only? And if I can then to what number?

Here is what my config was before (Im using masterconfig medium low interp settings currently)
( The only difference in each class cfg is interp ratio and interp btw, everything else is the same for each one)

CFG:
cl_cmdrate 66
cl_updaterate 66
cl_interp_ratio 1
cl_interp 0.000010
cl_lagcompensation 1
cl_pred_optimize 2
cl_smooth 0
cl_smoothtime 0.01

Demoman:
cl_interp_ratio 2
cl_interp 0.0152

Engineer:
cl_interp_ratio 2
cl_interp 0.0303

Pyro:
cl_interp_ratio 2
cl_interp 0.0152

Scout:
cl_interp_ratio 2
cl_interp 0.0303

Sniper:
cl_interp_ratio 2
cl_interp .01667

Soldier:
cl_interp_ratio 2
cl_interp 0.0152

Spy:
cl_interp_ratio 2
cl_interp 0.000010

If you need more information like net graph pics/videos I'll provide just let me know.
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Showing 1-3 of 3 comments
Goose Sep 25, 2020 @ 1:32pm 
Just set CL interp to 0 (auto makes it low interpt not 0 tho)
Sarge™ Sep 25, 2020 @ 1:48pm 
Originally posted by The Engineer:
Just set CL interp to 0 (auto makes it low interpt not 0 tho)
Setting you're interp to 0 only makes you interp change to what the server thinks is right but not the lowest/preferred amount
Smidge <3 Feb 7, 2021 @ 10:38pm 
Yeah, ideally you can just set cl_interp to 0 and just use cl_interp_ratio, as the game automatically choses whichever gives the higher interp. However some servers restrict cl_interp_ratio, hence why the class configs change both.

You seem to have interp ratio set to 2 for all the classes, which I believe would put you in the 'white', but they override all the classes with cl_interp values lower than 0.0303. So you probably want to change it to 1 for the projectile classes.

For the cl_interp values, it's best to use 0.015151, 0.030303, 0.045454 etc. as anything slightly off can cause hitbox desync issues. Another reason why it's best to use interp ratio instead.
Last edited by Smidge <3; Feb 7, 2021 @ 10:39pm
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Date Posted: Sep 25, 2020 @ 1:28pm
Posts: 3