Team Fortress 2
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Torpid May 28, 2020 @ 11:41pm
The Engineer Weapon Tier List
Alright let's get back to it
If there's one class i know it's Engineer (yeah big surprise there right take a quick look at the profile picture pal), but people will still disagree with me because im stupid as hell.

Anyway apparently this wasnt clear enough to people when i did this for Soldier, this isnt a tier list of how fun items are in my opinion, it's for how overall good they are in my opinion.

S Tier
- Wrangler
- Wrench
- Jag

A Tier
- Rescue Ranger
- Shotgun

B Tier
- Short Circut
- Widowmaker
- Frontier Justice

C Tier
- Panic Attack
- Pistol
- Gunslinger

D Tier
- Southern Hospitality

F Tier
- Pomson 6000
- Eureka Effect

Engineer has a surprisingly small amount of weapons
But yeah here ya go
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Showing 1-15 of 31 comments
Neutra May 28, 2020 @ 11:52pm 
The EE can be used in the beginning of the round
Torpid May 28, 2020 @ 11:52pm 
Originally posted by ❆ Nasoex:
The EE can be used in the beginning of the round
yeah but any other time in the match it's just garbage
Heatmaker May 29, 2020 @ 12:04am 
Mine:
S Tier: Wrangler, Jag
A Tier: Shotgun, Wrench
B Tier: Rescue Ranger, Widowmaker, Frontier Justice
C Tier: Pistol, Short Circuit,
D Tier: Eureka Effect
E Tier: Southern Hospitality
F Tier: Pomson
Unranked: Gunslinger
76561198053951010 May 29, 2020 @ 12:09am 
I think Gunslinger is also S Tier, because it makes Engineer have more health than a Scout, along with the guaranteed assistance of a mini sentry.
Pobr May 29, 2020 @ 12:28am 
you guys remember that one eureka effect glitch where you could teleport during waiting time on payload and attack defend
GhastlyGhostJr May 29, 2020 @ 12:34am 
Stupidly overpowered and should nerfed to the ground:
Wrangler
Short Circuit

S tier:
Everything except the pomson, wrangler and short circuit

F tier:
Pomson
Last edited by GhastlyGhostJr; May 29, 2020 @ 12:34am
GhastlyGhostJr May 29, 2020 @ 12:35am 
Originally posted by Torpid:
Originally posted by ❆ Nasoex:
The EE can be used in the beginning of the round
yeah but any other time in the match it's just garbage
I mean it’s still being used.

Just how the Sandvich is garbage for anytime you’re not healing yourself or a teammate
76561198053951010 May 29, 2020 @ 12:44am 
Originally posted by GhastlyGhostJr:
Stupidly overpowered and should nerfed to the ground:
Wrangler
Short Circuit

S tier:
Everything except the pomson, wrangler and short circuit

F tier:
Pomson
Wrangler, I can agree with, but Short Circuit? Sure, it could be annoying when paired with a dispenser or the Payload cart, but any class other than Soldier and Demoman benefits from them choosing this over Wrangler and Pistol.

In other words, hitscan destroys Short Circuit Engineers.
peer May 29, 2020 @ 12:45am 
Here is mine

S tier: Jag, wrangler, gunslinger

A tier: Rescue ranger, shotgun, frontier justice, Eureka effect

B tier: Short circuit, windowmaker,

C tier: panic attack, pistol

D: Southern Hospitality, wrench

F: Pomson 6000
Last edited by peer; May 29, 2020 @ 12:59am
Azimuth May 29, 2020 @ 12:52am 
Here's mine:
S: Wrench, Rescue Ranger, Gunslinger, Wrangler,
A: Shotgun, Short Curcit, Frontier Justice, Jag, Eureka Effect, Widowmaker
B: Southern hospitallity
D: Panic attack
F: Pomson
Last edited by Azimuth; May 29, 2020 @ 12:52am
GhastlyGhostJr May 29, 2020 @ 12:58am 
Originally posted by MotorMichael Myers:
Originally posted by GhastlyGhostJr:
Stupidly overpowered and should nerfed to the ground:
Wrangler
Short Circuit

S tier:
Everything except the pomson, wrangler and short circuit

F tier:
Pomson
Wrangler, I can agree with, but Short Circuit? Sure, it could be annoying when paired with a dispenser or the Payload cart, but any class other than Soldier and Demoman benefits from them choosing this over Wrangler and Pistol.

In other words, hitscan destroys Short Circuit Engineers.
But that’s not really saying a whole lot.

Scouts obviously aren’t an issue for engineer.

Heavy is so slow he can’t easily corner spam a sentry gun so he’d die.

Which leaves spy and sniper. And sniper isn’t countered by anyone but sniper and situationally spy.

And the short circuit can spycheck invisible spies.

But really demo and soldier are the sentry busters, and when they their weapons are nullified from not only the sentry gun, but the engineers entire team simply because he right clicked and sent a 40 by 40 foot energy ball out that deleted all of their work it’s pretty busted
76561198053951010 May 29, 2020 @ 1:04am 
Originally posted by GhastlyGhostJr:
Originally posted by MotorMichael Myers:
Wrangler, I can agree with, but Short Circuit? Sure, it could be annoying when paired with a dispenser or the Payload cart, but any class other than Soldier and Demoman benefits from them choosing this over Wrangler and Pistol.

In other words, hitscan destroys Short Circuit Engineers.
But that’s not really saying a whole lot.

Scouts obviously aren’t an issue for engineer.

Heavy is so slow he can’t easily corner spam a sentry gun so he’d die.

Which leaves spy and sniper. And sniper isn’t countered by anyone but sniper and situationally spy.

And the short circuit can spycheck invisible spies.

But really demo and soldier are the sentry busters, and when they their weapons are nullified from not only the sentry gun, but the engineers entire team simply because he right clicked and sent a 40 by 40 foot energy ball out that deleted all of their work it’s pretty busted
Except that takes like 65 metal to fire a single projectile-destroying shot, meaning that if you pair up a heavy and a demoman, Heavy can shoot the sentry and Demoman can try setting up stickies, and the Engineer has to decide whether he wants to destroy the stickies or take care of the Heavy, since he cannot do both at the same time. Either way, he probably dies and loses his sentry.

Also, Short Circuit does nothing against an ubercharge, unlike the Wrangler, which gives a sentry like 600 health by pressing 2. At least a Short Circuit Engineer has to aim and land an attack on the projectiles.
Tramuntana May 29, 2020 @ 2:31am 
Man, this is the worst tier list i've ever seen


The Short Circuit is meant to provide cover while you and your teammates advance, especially with the Frontier Justice in hand.
Last edited by Tramuntana; May 29, 2020 @ 2:35am
Radioactive Grass May 29, 2020 @ 3:20am 
Eureka effect is op is used correctly.

Just set up all your buildings outside spawn, go place exit tele, teleport back to spawn, upgrade your crap (With literal unlimited metal) then take your buildings through the tele.

Being able to upgrade your teleporter to level 3 with just 200 metal is the cherry on top. Plus if someone destroys your teleporter entrance you dont have to walk all the way back to spawn like an ♥♥♥♥♥♥♥♥.
Tramuntana May 29, 2020 @ 3:23am 
Originally posted by Radioactive grass:
Eureka effect is op is used correctly.

Just set up all your buildings outside spawn, go place exit tele, teleport back to spawn, upgrade your crap (With literal unlimited metal) then take your buildings through the tele.

Being able to upgrade your teleporter to level 3 with just 200 metal is the cherry on top. Plus if someone destroys your teleporter entrance you dont have to walk all the way back to spawn like an ♥♥♥♥♥♥♥♥.

not to mention it STAYS with reduced price until both the entrance and exit get destroyed, so even if you don't want to use the Eureka's upsides at all, it's still required during setup time for optimal play.

That said, I'd like if it had the additional upside of teleporting to your ENTRANCE at the cost of being unable to use Teleporters while the weapon is deployed (literally just to prevent you getting instantly teleported to the exit), maybe as a compensation for the indirect nerf of the teleporter upgrade cost being made universal between wrenches (and maybe even extend it to the Dispensers since the 400 metal used on them is not really worth the trouble most of the time).
Last edited by Tramuntana; May 29, 2020 @ 3:27am
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Date Posted: May 28, 2020 @ 11:41pm
Posts: 31