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Have you accidentally selected region-based filtering in the browser, and thus excluded lower-latency servers that are outside of what the game considers to be that geographic region?
Is this high latency reported by the server browser / in-game or both?
Is it the same for casual servers?
Do you have cs:go or gmod or any other source game available, and are there issues with these?
And if you join those servers the latency is equally high? Is the game showing packetloss whilst connected to one of those servers?
My first guess would be network problems, maybe packet-shaping. But if other games are working flawlessly, that would not seem to be the case.
TF2's networking is pretty straight-forward, so there's no reason why it should uniquely be acting up.
You've not installed any configuration files or run any scripts that might be pissing around with the in-game settings?
Not installed any "connection booster" software, firewalls or antivirus that might be interfering with the packets?
Definitely not using any weird filters in the server-browser that might be only showing up inappropriately distant servers?
Eitherway, I'd suggest checking speedtest.net just to double-check and make completely sure your bandwidth and latency is fine outside of game.
If you're connecting via WiFi it might be worth trying to connect via Ethernet if possible to eliminate that as a potential problem.
My Speedtest.net Readout was as follows:
Ping: 24 ms
Down speed: 66.69 Mbps
Up speed: 6.01 Mbps
If speedtest.net is showing consistent bandwidth and low latency, then your connection is essentially sound.
If other games are showing low latency, then that suggests that your ISP isn't packet-shaping and thus delaying realtime datagrams and nothing else is hogging your bandwidth.
If wired, can't be WiFi defaulting to power-saving mode and thus crapping out performance.
If Casual isn't connecting you to low-latency Valve servers, then that would suggest the issue isn't with server-selection; especially if you can't find *and* low-latency community servers in your immediate vicinity via the Browser.
While you're connected to a server, what's your framerate like? CPU stalling could inadvertently delay packets on some configurations, although that's a long-shot given TF2's age and other games not having issues.
Filter for TF2 servers and screengrab the results (sort the servers by ascending order of latency); then do the same for CS:GO.
Nice to see some1 who loves the game as much as i do