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报告翻译问题
-Implement a damage resistance mechanic for Heavy that involves some mechanical input but doesn't synergize with overheal to the point that it becomes OP.
-Remove damage ramp up for Pyro's flames, increase the tick registration rate on flames, reduce base damage for individual damage ticks. End Parkinson's pyro but retain bouncing and lingering flames.
-Nerf the Wrangler, Degreaser, Madmilk, Soda Popper, Frontier Justice, Tomislav, Crusader's Crossbow, Ambassador, Diamondback, Escape Plan, Ubersaw, Powerjack, Axtinguisher, GRU.
-Buff the Gas Passer, Backburner, Brass Beast, All Syringe Guns (Excluding Crossbow), BFB, Backscatter, Reserve Shooter, Detonator, Bison, Huo-Long Heater.
-Fix bugs.
the escape plan is in a bad spot right now, i say it needs buffs.
2. Add a reskin for the PDA
3. (this one is for the website) add more hidden blogposts and medals
4. Support MVM
5. add more weapons and a new weapon for heavy that isn't a shotgun or food
This unusual effect: https://steamcommunity.com/sharedfiles/filedetails/?id=1880003859
&
This warpaint: https://steamcommunity.com/sharedfiles/filedetails/?id=1221874946
- For those of you who don't click on the link, the "Molten" warpaint becomes more molten with the more wear it has (Ex. Factory new is just a cast-iron looking gun, whereas Battle-scarred has a glowing red hot barrel and glowing red scratches on various points of the weapon)
new weapons
(Edit: Except for the random crits thing)
Everything else is fine.
Ambassador doesn't need to be reverted, Dead Ringer would be ungodly annoying again with regen from ammo. I mean wow, you really are just a generic spy main aren't you?